From: Brian Paul Date: Sat, 24 Oct 2009 22:34:18 +0000 (-0600) Subject: mesa: remove ctx->Driver.CompressedTextureSize() hook X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4c00981b22b28141af1442e5a679d0923b4358ae;p=mesa.git mesa: remove ctx->Driver.CompressedTextureSize() hook It always just called _mesa_compressed_texture_size() anyway. --- diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index f09106b77c3..fe659a62246 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -115,7 +115,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d; driver->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d; driver->GetCompressedTexImage = _mesa_get_compressed_teximage; - driver->CompressedTextureSize = _mesa_compressed_texture_size; driver->BindTexture = NULL; driver->NewTextureObject = _mesa_new_texture_object; driver->DeleteTexture = _mesa_delete_texture_object; diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 64bf9cba19d..5f7c9cb6a34 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -475,13 +475,6 @@ struct dd_function_table { struct gl_texture_object *texObj, struct gl_texture_image *texImage); - /** - * Called to query number of bytes of storage needed to store the - * specified compressed texture. - */ - GLuint (*CompressedTextureSize)( GLcontext *ctx, GLsizei width, - GLsizei height, GLsizei depth, - GLuint mesaFormat ); /*@}*/ /** diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index f68620aec40..8ba7c8e53fb 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1973,7 +1973,6 @@ st_init_texture_functions(struct dd_function_table *functions) /* compressed texture functions */ functions->CompressedTexImage2D = st_CompressedTexImage2D; functions->GetCompressedTexImage = st_GetCompressedTexImage; - functions->CompressedTextureSize = _mesa_compressed_texture_size; functions->NewTextureObject = st_NewTextureObject; functions->NewTextureImage = st_NewTextureImage;