From: José Fonseca Date: Thu, 10 Sep 2009 11:37:44 +0000 (+0100) Subject: llvmpipe: Mask out color channels not present in the color buffer. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4c3a48ad0cb36e6d8601535b91f83caed0d07570;p=mesa.git llvmpipe: Mask out color channels not present in the color buffer. --- diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 354d9916c7b..ccbccc813f6 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -354,10 +354,12 @@ generate_blend(const struct pipe_blend_state *blend, lp_build_blend_soa(builder, blend, type, src, dst, con, res); for(chan = 0; chan < 4; ++chan) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0); - lp_build_name(res[chan], "res.%c", "rgba"[chan]); - res[chan] = lp_build_select(&bld, mask, res[chan], dst[chan]); - LLVMBuildStore(builder, res[chan], LLVMBuildGEP(builder, dst_ptr, &index, 1, "")); + if(blend->colormask & (1 << chan)) { + LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0); + lp_build_name(res[chan], "res.%c", "rgba"[chan]); + res[chan] = lp_build_select(&bld, mask, res[chan], dst[chan]); + LLVMBuildStore(builder, res[chan], LLVMBuildGEP(builder, dst_ptr, &index, 1, "")); + } } lp_build_mask_end(&mask_ctx); @@ -725,7 +727,23 @@ make_variant_key(struct llvmpipe_context *lp, key->alpha.func = lp->depth_stencil->alpha.func; /* alpha.ref_value is passed in jit_context */ - memcpy(&key->blend, lp->blend, sizeof key->blend); + if(lp->framebuffer.cbufs[0]) { + const struct util_format_description *format_desc; + unsigned chan; + + memcpy(&key->blend, lp->blend, sizeof key->blend); + + format_desc = util_format_description(lp->framebuffer.cbufs[0]->format); + assert(format_desc->layout == UTIL_FORMAT_COLORSPACE_RGB || + format_desc->layout == UTIL_FORMAT_COLORSPACE_SRGB); + + /* mask out color channels not present in the color buffer */ + for(chan = 0; chan < 4; ++chan) { + enum util_format_swizzle swizzle = format_desc->swizzle[chan]; + if(swizzle > 4) + key->blend.colormask &= ~(1 << chan); + } + } for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) if(shader->info.file_mask[TGSI_FILE_SAMPLER] & (1 << i))