From: Eric Engestrom Date: Thu, 15 Jun 2017 22:53:54 +0000 (+0100) Subject: egl/display: only detect the platform once X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4ca9ae587c083b6f03feb65b4ce84929109d5d59;p=mesa.git egl/display: only detect the platform once My refactor missed the fact that `native_platform` is static. Add the proper guard around the detection code, as it might not be necessary, and only print the debug message when a detection was actually performed. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101252 Fixes: 7adb9b094894a512c019 ("egl/display: remove unnecessary code and make it easier to read") Signed-off-by: Eric Engestrom Reviewed-by: Grazvydas Ignotas Acked-by: Emil Velikov --- diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c index 2a1f02738df..53c6e6346d7 100644 --- a/src/egl/main/egldisplay.c +++ b/src/egl/main/egldisplay.c @@ -180,24 +180,27 @@ _eglNativePlatformDetectNativeDisplay(void *nativeDisplay) _EGLPlatformType _eglGetNativePlatform(void *nativeDisplay) { - static _EGLPlatformType native_platform; - char *detection_method; - - native_platform = _eglGetNativePlatformFromEnv(); - detection_method = "environment overwrite"; + static _EGLPlatformType native_platform = _EGL_INVALID_PLATFORM; if (native_platform == _EGL_INVALID_PLATFORM) { - native_platform = _eglNativePlatformDetectNativeDisplay(nativeDisplay); - detection_method = "autodetected"; - } + const char *detection_method; - if (native_platform == _EGL_INVALID_PLATFORM) { - native_platform = _EGL_NATIVE_PLATFORM; - detection_method = "build-time configuration"; - } + native_platform = _eglGetNativePlatformFromEnv(); + detection_method = "environment overwrite"; - _eglLog(_EGL_DEBUG, "Native platform type: %s (%s)", - egl_platforms[native_platform].name, detection_method); + if (native_platform == _EGL_INVALID_PLATFORM) { + native_platform = _eglNativePlatformDetectNativeDisplay(nativeDisplay); + detection_method = "autodetected"; + } + + if (native_platform == _EGL_INVALID_PLATFORM) { + native_platform = _EGL_NATIVE_PLATFORM; + detection_method = "build-time configuration"; + } + + _eglLog(_EGL_DEBUG, "Native platform type: %s (%s)", + egl_platforms[native_platform].name, detection_method); + } return native_platform; }