From: Kenneth Graunke Date: Sat, 26 Jul 2014 08:16:27 +0000 (-0700) Subject: i965: Skip uploading border color when unnecessary. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4ce11de4ae356375833cb403711f5af1ed681965;p=mesa.git i965: Skip uploading border color when unnecessary. The border color is only needed when using the GL_CLAMP_TO_BORDER or (deprecated) GL_CLAMP wrap modes; all others ignore it, including the common GL_CLAMP_TO_EDGE and GL_REPEAT wrap modes. In those cases, we can skip uploading it entirely, saving a bit of space in the batchbuffer. Instead, we just point it at the start of the batch (offset 0); we have to program something, and that address is safe to read. Signed-off-by: Kenneth Graunke Reviewed-by: Chris Forbes --- diff --git a/src/mesa/drivers/dri/i965/brw_sampler_state.c b/src/mesa/drivers/dri/i965/brw_sampler_state.c index 5855af6d2bf..8363a48ef71 100644 --- a/src/mesa/drivers/dri/i965/brw_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_sampler_state.c @@ -185,6 +185,16 @@ translate_wrap_mode(struct brw_context *brw, GLenum wrap, bool using_nearest) } } +/** + * Return true if the given wrap mode requires the border color to exist. + */ +static bool +wrap_mode_needs_border_color(unsigned wrap_mode) +{ + return wrap_mode == BRW_TEXCOORDMODE_CLAMP_BORDER || + wrap_mode == GEN8_TEXCOORDMODE_HALF_BORDER; +} + /** * Upload SAMPLER_BORDER_COLOR_STATE. */ @@ -431,8 +441,16 @@ brw_update_sampler_state(struct brw_context *brw, S_FIXED(CLAMP(texUnit->LodBias + sampler->LodBias, -16, 15), lod_bits); const unsigned base_level = U_FIXED(0, 1); - uint32_t border_color_offset; - upload_default_color(brw, sampler, unit, &border_color_offset); + /* Upload the border color if necessary. If not, just point it at + * offset 0 (the start of the batch) - the color should be ignored, + * but that address won't fault in case something reads it anyway. + */ + uint32_t border_color_offset = 0; + if (wrap_mode_needs_border_color(wrap_s) || + wrap_mode_needs_border_color(wrap_t) || + wrap_mode_needs_border_color(wrap_r)) { + upload_default_color(brw, sampler, unit, &border_color_offset); + } const bool non_normalized_coords = texObj->Target == GL_TEXTURE_RECTANGLE;