From: Emil Velikov Date: Thu, 7 Sep 2017 16:03:53 +0000 (+0100) Subject: egl: use switch statements over if/else chain X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4df0d50857aaf2f309333b0d69985a6d126e63dd;p=mesa.git egl: use switch statements over if/else chain Shorter, explicit and consistent with the rest of the co debase. Signed-off-by: Emil Velikov Reviewed-by: Eric Engestrom --- diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c index 9a59d9e0c35..4a9b3fe3925 100644 --- a/src/egl/main/eglapi.c +++ b/src/egl/main/eglapi.c @@ -2393,13 +2393,6 @@ eglLabelObjectKHR(EGLDisplay dpy, EGLenum objectType, EGLObjectKHR object, RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_BAD_PARAMETER); } -static EGLBoolean -_validDebugMessageLevel(EGLAttrib level) -{ - return (level >= EGL_DEBUG_MSG_CRITICAL_KHR && - level <= EGL_DEBUG_MSG_INFO_KHR); -} - static EGLint EGLAPIENTRY eglDebugMessageControlKHR(EGLDEBUGPROCKHR callback, const EGLAttrib *attrib_list) @@ -2415,20 +2408,24 @@ eglDebugMessageControlKHR(EGLDEBUGPROCKHR callback, int i; for (i = 0; attrib_list[i] != EGL_NONE; i += 2) { - if (_validDebugMessageLevel(attrib_list[i])) { + switch (attrib_list[i]) { + case EGL_DEBUG_MSG_CRITICAL_KHR: + case EGL_DEBUG_MSG_ERROR_KHR: + case EGL_DEBUG_MSG_WARN_KHR: + case EGL_DEBUG_MSG_INFO_KHR: if (attrib_list[i + 1]) newEnabled |= DebugBitFromType(attrib_list[i]); else newEnabled &= ~DebugBitFromType(attrib_list[i]); - continue; + break; + default: + // On error, set the last error code, call the current + // debug callback, and return the error code. + mtx_unlock(_eglGlobal.Mutex); + _eglReportError(EGL_BAD_ATTRIBUTE, NULL, + "Invalid attribute 0x%04lx", (unsigned long) attrib_list[i]); + return EGL_BAD_ATTRIBUTE; } - - // On error, set the last error code, call the current - // debug callback, and return the error code. - mtx_unlock(_eglGlobal.Mutex); - _eglReportError(EGL_BAD_ATTRIBUTE, NULL, - "Invalid attribute 0x%04lx", (unsigned long) attrib_list[i]); - return EGL_BAD_ATTRIBUTE; } } @@ -2451,25 +2448,25 @@ eglQueryDebugKHR(EGLint attribute, EGLAttrib *value) mtx_lock(_eglGlobal.Mutex); - do { - if (_validDebugMessageLevel(attribute)) { - if (_eglGlobal.debugTypesEnabled & DebugBitFromType(attribute)) - *value = EGL_TRUE; - else - *value = EGL_FALSE; - break; - } - - if (attribute == EGL_DEBUG_CALLBACK_KHR) { - *value = (EGLAttrib) _eglGlobal.debugCallback; - break; - } - + switch (attribute) { + case EGL_DEBUG_MSG_CRITICAL_KHR: + case EGL_DEBUG_MSG_ERROR_KHR: + case EGL_DEBUG_MSG_WARN_KHR: + case EGL_DEBUG_MSG_INFO_KHR: + if (_eglGlobal.debugTypesEnabled & DebugBitFromType(attribute)) + *value = EGL_TRUE; + else + *value = EGL_FALSE; + break; + case EGL_DEBUG_CALLBACK_KHR: + *value = (EGLAttrib) _eglGlobal.debugCallback; + break; + default: mtx_unlock(_eglGlobal.Mutex); _eglReportError(EGL_BAD_ATTRIBUTE, NULL, "Invalid attribute 0x%04lx", (unsigned long) attribute); return EGL_FALSE; - } while (0); + } mtx_unlock(_eglGlobal.Mutex); return EGL_TRUE;