From: Jakob Bornecrantz Date: Thu, 7 Apr 2011 17:46:09 +0000 (+0100) Subject: svga: Expose the new depth formats X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4e0ae3e34f50d1f66a04337b563da22250c8b8d2;p=mesa.git svga: Expose the new depth formats --- diff --git a/src/gallium/drivers/svga/svga_resource_texture.c b/src/gallium/drivers/svga/svga_resource_texture.c index f9eb4949b2c..b5497dd6a66 100644 --- a/src/gallium/drivers/svga/svga_resource_texture.c +++ b/src/gallium/drivers/svga/svga_resource_texture.c @@ -53,7 +53,8 @@ */ SVGA3dSurfaceFormat -svga_translate_format(enum pipe_format format) +svga_translate_format(struct svga_screen *ss, + enum pipe_format format) { switch(format) { @@ -80,11 +81,11 @@ svga_translate_format(enum pipe_format format) return SVGA3D_Z_D32; */ case PIPE_FORMAT_Z16_UNORM: - return SVGA3D_Z_D16; + return ss->depth.z16; case PIPE_FORMAT_S8_USCALED_Z24_UNORM: - return SVGA3D_Z_D24S8; + return ss->depth.s8z24; case PIPE_FORMAT_X8Z24_UNORM: - return SVGA3D_Z_D24X8; + return ss->depth.x8z24; case PIPE_FORMAT_A8_UNORM: return SVGA3D_ALPHA8; @@ -106,7 +107,8 @@ svga_translate_format(enum pipe_format format) SVGA3dSurfaceFormat -svga_translate_format_render(enum pipe_format format) +svga_translate_format_render(struct svga_screen *ss, + enum pipe_format format) { switch(format) { case PIPE_FORMAT_B8G8R8A8_UNORM: @@ -119,7 +121,7 @@ svga_translate_format_render(enum pipe_format format) case PIPE_FORMAT_Z32_UNORM: case PIPE_FORMAT_Z16_UNORM: case PIPE_FORMAT_L8_UNORM: - return svga_translate_format(format); + return svga_translate_format(ss, format); default: return SVGA3D_FORMAT_INVALID; @@ -560,7 +562,7 @@ svga_texture_create(struct pipe_screen *screen, tex->key.numMipLevels = template->last_level + 1; - tex->key.format = svga_translate_format(template->format); + tex->key.format = svga_translate_format(svgascreen, template->format); if(tex->key.format == SVGA3D_FORMAT_INVALID) goto error2; @@ -607,8 +609,8 @@ svga_texture_from_handle(struct pipe_screen *screen, if (!srf) return NULL; - if (svga_translate_format(template->format) != format) { - unsigned f1 = svga_translate_format(template->format); + if (svga_translate_format(svga_screen(screen), template->format) != format) { + unsigned f1 = svga_translate_format(svga_screen(screen), template->format); unsigned f2 = format; /* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */ diff --git a/src/gallium/drivers/svga/svga_resource_texture.h b/src/gallium/drivers/svga/svga_resource_texture.h index 9a2911c2a95..fac6a375495 100644 --- a/src/gallium/drivers/svga/svga_resource_texture.h +++ b/src/gallium/drivers/svga/svga_resource_texture.h @@ -127,10 +127,10 @@ svga_texture_from_handle(struct pipe_screen * screen, enum SVGA3dSurfaceFormat -svga_translate_format(enum pipe_format format); +svga_translate_format(struct svga_screen *ss, enum pipe_format format); enum SVGA3dSurfaceFormat -svga_translate_format_render(enum pipe_format format); +svga_translate_format_render(struct svga_screen *ss, enum pipe_format format); #endif /* SVGA_TEXTURE_H */ diff --git a/src/gallium/drivers/svga/svga_sampler_view.c b/src/gallium/drivers/svga/svga_sampler_view.c index 4f1f4b597e8..04aeddc7194 100644 --- a/src/gallium/drivers/svga/svga_sampler_view.c +++ b/src/gallium/drivers/svga/svga_sampler_view.c @@ -60,7 +60,7 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct svga_texture *tex = svga_texture(pt); struct svga_sampler_view *sv = NULL; SVGA3dSurfaceFlags flags = SVGA3D_SURFACE_HINT_TEXTURE; - SVGA3dSurfaceFormat format = svga_translate_format(pt->format); + SVGA3dSurfaceFormat format = svga_translate_format(ss, pt->format); boolean view = TRUE; assert(pt); diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c index 4a60f635825..5b759627f73 100644 --- a/src/gallium/drivers/svga/svga_screen.c +++ b/src/gallium/drivers/svga/svga_screen.c @@ -326,13 +326,6 @@ svga_translate_format_cap(enum pipe_format format) case PIPE_FORMAT_B4G4R4A4_UNORM: return SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4; - case PIPE_FORMAT_Z16_UNORM: - return SVGA3D_DEVCAP_SURFACEFMT_Z_D16; - case PIPE_FORMAT_S8_USCALED_Z24_UNORM: - return SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8; - case PIPE_FORMAT_X8Z24_UNORM: - return SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8; - case PIPE_FORMAT_A8_UNORM: return SVGA3D_DEVCAP_SURFACEFMT_ALPHA8; case PIPE_FORMAT_L8_UNORM: @@ -359,7 +352,8 @@ svga_is_format_supported( struct pipe_screen *screen, unsigned sample_count, unsigned tex_usage) { - struct svga_winsys_screen *sws = svga_screen(screen)->sws; + struct svga_screen *ss = svga_screen(screen); + struct svga_winsys_screen *sws = ss->sws; SVGA3dDevCapIndex index; SVGA3dDevCapResult result; @@ -410,9 +404,9 @@ svga_is_format_supported( struct pipe_screen *screen, * out of sync: */ if(tex_usage & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL)) - return svga_translate_format_render(format) != SVGA3D_FORMAT_INVALID; + return svga_translate_format_render(ss, format) != SVGA3D_FORMAT_INVALID; else - return svga_translate_format(format) != SVGA3D_FORMAT_INVALID; + return svga_translate_format(ss, format) != SVGA3D_FORMAT_INVALID; } @@ -525,6 +519,41 @@ svga_screen_create(struct svga_winsys_screen *sws) sws->get_cap(sws, SVGA3D_DEVCAP_VERTEX_SHADER_VERSION, &result) && result.u >= SVGA3DVSVERSION_30 ? TRUE : FALSE; + { + SVGA3dSurfaceFormatCaps mask; + mask.value = 0; + mask.zStencil = 1; + mask.texture = 1; + + svgascreen->depth.z16 = + sws->get_cap(sws, SVGA3D_DEVCAP_SURFACEFMT_Z_D16, &result) && + (result.u & mask.value) == mask.value ? + SVGA3D_Z_D16 : SVGA3D_FORMAT_INVALID; + svgascreen->depth.z16 = + sws->get_cap(sws, SVGA3D_DEVCAP_SURFACEFMT_Z_DF16, &result) && + (result.u & mask.value) == mask.value ? + SVGA3D_Z_DF16 : svgascreen->depth.z16; + + svgascreen->depth.x8z24 = + sws->get_cap(sws, SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8, &result) && + (result.u & mask.value) == mask.value ? + SVGA3D_Z_D24X8 : SVGA3D_FORMAT_INVALID; + svgascreen->depth.x8z24 = + sws->get_cap(sws, SVGA3D_DEVCAP_SURFACEFMT_Z_DF24, &result) && + (result.u & mask.value) == mask.value ? + SVGA3D_Z_DF24 : svgascreen->depth.x8z24; + + svgascreen->depth.s8z24 = + sws->get_cap(sws, SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8, &result) && + (result.u & mask.value) == mask.value ? + SVGA3D_Z_D24S8 : SVGA3D_FORMAT_INVALID; + svgascreen->depth.s8z24 = + sws->get_cap(sws, SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT, &result) && + (result.u & mask.value) == mask.value ? + SVGA3D_Z_D24S8_INT : svgascreen->depth.s8z24; + } + + #if 1 /* Shader model 2.0 is unsupported at the moment. */ if(!svgascreen->use_ps30 || !svgascreen->use_vs30) diff --git a/src/gallium/drivers/svga/svga_screen.h b/src/gallium/drivers/svga/svga_screen.h index 6d8d287ce95..1c5eae8e49f 100644 --- a/src/gallium/drivers/svga/svga_screen.h +++ b/src/gallium/drivers/svga/svga_screen.h @@ -65,6 +65,14 @@ struct svga_screen pipe_mutex swc_mutex; /* Used for buffer uploads */ + /* which formats to translate depth formats into */ + struct { + enum SVGA3dSurfaceFormat z16; + /* note gallium order */ + enum SVGA3dSurfaceFormat x8z24; + enum SVGA3dSurfaceFormat s8z24; + } depth; + struct svga_host_surface_cache cache; }; diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c index 3e8fb5f0271..1bcbd3e002b 100644 --- a/src/gallium/drivers/svga/svga_surface.c +++ b/src/gallium/drivers/svga/svga_surface.c @@ -187,6 +187,7 @@ svga_create_surface(struct pipe_context *pipe, struct svga_context *svga = svga_context(pipe); struct svga_texture *tex = svga_texture(pt); struct pipe_screen *screen = pipe->screen; + struct svga_screen *ss = svga_screen(screen); struct svga_surface *s; unsigned face, zslice; /* XXX surfaces should only be used for rendering purposes nowadays */ @@ -224,7 +225,7 @@ svga_create_surface(struct pipe_context *pipe, if (!render) { flags = SVGA3D_SURFACE_HINT_TEXTURE; - format = svga_translate_format(surf_tmpl->format); + format = svga_translate_format(ss, surf_tmpl->format); } else { if (surf_tmpl->usage & PIPE_BIND_RENDER_TARGET) { flags = SVGA3D_SURFACE_HINT_RENDERTARGET; @@ -232,7 +233,7 @@ svga_create_surface(struct pipe_context *pipe, if (surf_tmpl->usage & PIPE_BIND_DEPTH_STENCIL) { flags = SVGA3D_SURFACE_HINT_DEPTHSTENCIL; } - format = svga_translate_format_render(surf_tmpl->format); + format = svga_translate_format_render(ss, surf_tmpl->format); } assert(format != SVGA3D_FORMAT_INVALID); @@ -242,7 +243,7 @@ svga_create_surface(struct pipe_context *pipe, /* Currently only used for compressed textures */ if (render && - format != svga_translate_format(surf_tmpl->format)) { + format != svga_translate_format(ss, surf_tmpl->format)) { view = TRUE; }