From: Brian Paul Date: Tue, 17 Feb 2004 22:00:45 +0000 (+0000) Subject: compute fog coord in eye space, not clip space X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4e41eb1061834c9ed1c0702efdb887197043dc55;p=mesa.git compute fog coord in eye space, not clip space --- diff --git a/progs/demos/arbfplight.c b/progs/demos/arbfplight.c index 369da2ab52c..14d7d3ec10a 100644 --- a/progs/demos/arbfplight.c +++ b/progs/demos/arbfplight.c @@ -102,6 +102,7 @@ static void Key( unsigned char key, int x, int y ) (void) y; switch (key) { case ' ': + case 'a': Anim = !Anim; if (Anim) glutIdleFunc(Idle); @@ -224,6 +225,7 @@ static void Init( void ) "!!ARBvp1.0\n" "ATTRIB pos = vertex.position; \n" "ATTRIB norm = vertex.normal; \n" + "PARAM modelview[4] = { state.matrix.modelview }; \n" "PARAM modelviewProj[4] = { state.matrix.mvp }; \n" "PARAM invModelview[4] = { state.matrix.modelview.invtrans }; \n" @@ -240,8 +242,8 @@ static void Init( void ) "DP3 result.texcoord[0].w, norm, invModelview[3]; \n" #if DO_FRAGMENT_FOG - "# compute fog coordinate\n" - "DP4 result.fogcoord, pos, modelviewProj[2]; \n" + "# compute fog coordinate = vertex eye-space Z coord (negated)\n" + "DP4 result.fogcoord, -pos, modelview[2]; \n" #endif "END\n"; ; @@ -360,7 +362,7 @@ static void Init( void ) glFogi(GL_FOG_MODE, GL_LINEAR); glFogfv(GL_FOG_COLOR, fogColor); glFogf(GL_FOG_START, 5.0); - glFogf(GL_FOG_END, 10.0); + glFogf(GL_FOG_END, 25.0); glEnable(GL_FOG); } #endif