From: Brian Paul Date: Fri, 19 May 2006 16:48:42 +0000 (+0000) Subject: print 2D vs 3D in window X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4e470db0b94a69d149d54381a7d4785da7c9f73b;p=mesa.git print 2D vs 3D in window --- diff --git a/progs/tests/packedpixels.c b/progs/tests/packedpixels.c index 94f0a887c46..67ffe088259 100644 --- a/progs/tests/packedpixels.c +++ b/progs/tests/packedpixels.c @@ -256,6 +256,15 @@ Draw(void) PrintString(s); glPopMatrix(); + glPushMatrix(); + glTranslatef(2, (i + 2) * (h + 2), 0); + glRasterPos2i(8, 6); + if (Test3D) + PrintString("Target [2/3]: GL_TEXTURE_3D"); + else + PrintString("Target [2/3]: GL_TEXTURE_2D"); + glPopMatrix(); + glutSwapBuffers(); } @@ -291,11 +300,9 @@ Key(unsigned char key, int x, int y) break; case '2': Test3D = GL_FALSE; - printf("Using 2D textures\n"); break; case '3': Test3D = GL_TRUE; - printf("Using 3D textures\n"); break; case 27: exit(0);