From: Keith Whitwell Date: Thu, 29 Nov 2001 15:15:20 +0000 (+0000) Subject: use smaller buffer when decomposing large drawarrays, for cache goodness X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4e6c835210bd0e8e8467a1c75723af6af4b41fb4;p=mesa.git use smaller buffer when decomposing large drawarrays, for cache goodness --- diff --git a/src/mesa/tnl/t_array_api.c b/src/mesa/tnl/t_array_api.c index e14fd1a6d18..3cbadb1af11 100644 --- a/src/mesa/tnl/t_array_api.c +++ b/src/mesa/tnl/t_array_api.c @@ -1,4 +1,4 @@ -/* $Id: t_array_api.c,v 1.20 2001/11/22 09:23:36 keithw Exp $ */ +/* $Id: t_array_api.c,v 1.21 2001/11/29 15:15:20 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -158,7 +158,7 @@ _tnl_DrawArrays(GLenum mode, GLint start, GLsizei count) } } else { - int bufsz = (ctx->Const.MaxArrayLockSize - 4) & ~3; + int bufsz = 256; /* Use a small buffer for cache goodness */ int j, nr; int minimum, modulo, skip;