From: Brian Paul Date: Thu, 16 Sep 2004 19:33:44 +0000 (+0000) Subject: VBO refcount and spriteblast fixes X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4ebf9590c39dde4bb67054f26763569363c37ba8;p=mesa.git VBO refcount and spriteblast fixes --- diff --git a/docs/VERSIONS b/docs/VERSIONS index 099ff6a1cae..3f43f31776e 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1287,7 +1287,9 @@ Mesa Version History - fixed a few compilation issues on IRIX - fixed a matrix classification bug (reported by Wes Bethel) - we weren't reseting the vertex/fragment program error state - before parsing (Dave Reveman) + before parsing (Dave Reveman) - adjust texcoords for sampling texture rectangles (Dave Reveman) - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented - repeated calls to glDeleteTexture(t) could lead to a crash + - fixed potential ref count bugs in VBOs and vertex/fragment programs + - spriteblast demo didn't handle window size changes correctly