From: Dave Airlie Date: Wed, 16 Feb 2011 06:13:58 +0000 (+1000) Subject: Revert "util: fix DXT1 RGBA texture compression if the source color is (0, 0, 0, 0)" X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4ffef888997888c120deba9c1604cfd56645c041;p=mesa.git Revert "util: fix DXT1 RGBA texture compression if the source color is (0, 0, 0, 0)" This reverts commit 6e7d782da506da233b2ac695b022ac393e1c719e. Oops, I just had this locally for testing and forgot to remove it before pushing. --- diff --git a/src/gallium/auxiliary/util/u_format_s3tc.c b/src/gallium/auxiliary/util/u_format_s3tc.c index 31288e3f0ce..bb989c29d81 100644 --- a/src/gallium/auxiliary/util/u_format_s3tc.c +++ b/src/gallium/auxiliary/util/u_format_s3tc.c @@ -416,20 +416,8 @@ util_format_dxt1_rgba_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, uint8_t tmp[4][4][4]; /* [bh][bw][comps] */ for(j = 0; j < bh; ++j) { for(i = 0; i < bw; ++i) { - const uint8_t *srcp = &src[(y + j)*src_stride/sizeof(*src) + (x + i)*comps]; - /* Workaround for a bug in libtxc_dxtn. - * If the color is (0,0,0,0), it is compressed as (0,0,0,1), - * which is incorrect. Any other (x,y,z,0) color is compressed - * correctly as (0,0,0,0), so let's use (1,0,0,0). */ - if (srcp[0] == 0 && srcp[1] == 0 && srcp[2] == 0 && srcp[3] == 0) { - tmp[j][i][0] = 255; - tmp[j][i][1] = 0; - tmp[j][i][2] = 0; - tmp[j][i][3] = 0; - } else { - for(k = 0; k < comps; ++k) { - tmp[j][i][k] = srcp[k]; - } + for(k = 0; k < comps; ++k) { + tmp[j][i][k] = src[(y + j)*src_stride/sizeof(*src) + (x + i)*comps + k]; } } }