From: Brian Paul Date: Wed, 13 Aug 2008 16:28:38 +0000 (-0600) Subject: mesa: fix a swrast state validation bug X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=505606349e5154c67d1a857d7125048669a594c3;p=mesa.git mesa: fix a swrast state validation bug Fixes progs/glsl/points.c --- diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index eab9ff3a9e7..b64156a82d3 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -2,7 +2,7 @@ * Mesa 3-D graphics library * Version: 7.1 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -33,6 +33,7 @@ #include "mtypes.h" #include "teximage.h" #include "swrast.h" +#include "shader/prog_parameter.h" #include "shader/prog_statevars.h" #include "s_blend.h" #include "s_context.h" @@ -501,6 +502,13 @@ _swrast_invalidate_state( GLcontext *ctx, GLbitfield new_state ) new_state = ~0; } + { + const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; + if (fp && (fp->Base.Parameters->StateFlags & new_state)) { + _mesa_load_state_parameters(ctx, fp->Base.Parameters); + } + } + if (new_state & swrast->InvalidateTriangleMask) swrast->Triangle = _swrast_validate_triangle;