From: Timothy Arceri Date: Sat, 21 Feb 2015 10:47:14 +0000 (+1100) Subject: glsl: move array validation into its own function X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=50859c688c15bd0e98ce20fb1563e61e90aca169;p=mesa.git glsl: move array validation into its own function V2: return true when var->type is unsized but max access is within valid range Reviewed-by: Mark Janes --- diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index e11b6fa9a2a..590f364d6c2 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -681,6 +681,45 @@ validate_geometry_shader_emissions(struct gl_context *ctx, } } +bool +validate_intrastage_arrays(struct gl_shader_program *prog, + ir_variable *const var, + ir_variable *const existing) +{ + /* Consider the types to be "the same" if both types are arrays + * of the same type and one of the arrays is implicitly sized. + * In addition, set the type of the linked variable to the + * explicitly sized array. + */ + if (var->type->is_array() && existing->type->is_array() && + (var->type->fields.array == existing->type->fields.array) && + ((var->type->length == 0)|| (existing->type->length == 0))) { + if (var->type->length != 0) { + if (var->type->length <= existing->data.max_array_access) { + linker_error(prog, "%s `%s' declared as type " + "`%s' but outermost dimension has an index" + " of `%i'\n", + mode_string(var), + var->name, var->type->name, + existing->data.max_array_access); + } + existing->type = var->type; + return true; + } else if (existing->type->length != 0) { + if(existing->type->length <= var->data.max_array_access) { + linker_error(prog, "%s `%s' declared as type " + "`%s' but outermost dimension has an index" + " of `%i'\n", + mode_string(var), + var->name, existing->type->name, + var->data.max_array_access); + } + return true; + } + } + return false; +} + /** * Perform validation of global variables used across multiple shaders @@ -720,50 +759,22 @@ cross_validate_globals(struct gl_shader_program *prog, */ ir_variable *const existing = variables.get_variable(var->name); if (existing != NULL) { + /* Check if types match. Interface blocks have some special + * rules so we handle those elsewhere. + */ if (var->type != existing->type) { - /* Consider the types to be "the same" if both types are arrays - * of the same type and one of the arrays is implicitly sized. - * In addition, set the type of the linked variable to the - * explicitly sized array. - */ - if (var->type->is_array() - && existing->type->is_array() - && (var->type->fields.array == existing->type->fields.array) - && ((var->type->length == 0) - || (existing->type->length == 0))) { - if (var->type->length != 0) { - if (var->type->length <= existing->data.max_array_access) { - linker_error(prog, "%s `%s' declared as type " - "`%s' but outermost dimension has an index" - " of `%i'\n", - mode_string(var), - var->name, var->type->name, - existing->data.max_array_access); - return; - } - existing->type = var->type; - } else if (existing->type->length != 0 - && existing->type->length <= - var->data.max_array_access) { + if (!validate_intrastage_arrays(prog, var, existing)) { + if (var->type->is_record() && existing->type->is_record() + && existing->type->record_compare(var->type)) { + existing->type = var->type; + } else { linker_error(prog, "%s `%s' declared as type " - "`%s' but outermost dimension has an index" - " of `%i'\n", + "`%s' and type `%s'\n", mode_string(var), - var->name, existing->type->name, - var->data.max_array_access); + var->name, var->type->name, + existing->type->name); return; } - } else if (var->type->is_record() - && existing->type->is_record() - && existing->type->record_compare(var->type)) { - existing->type = var->type; - } else { - linker_error(prog, "%s `%s' declared as type " - "`%s' and type `%s'\n", - mode_string(var), - var->name, var->type->name, - existing->type->name); - return; } } diff --git a/src/glsl/linker.h b/src/glsl/linker.h index be4da5e0aa2..ce3dc323297 100644 --- a/src/glsl/linker.h +++ b/src/glsl/linker.h @@ -61,6 +61,11 @@ link_uniform_blocks(void *mem_ctx, unsigned num_shaders, struct gl_uniform_block **blocks_ret); +bool +validate_intrastage_arrays(struct gl_shader_program *prog, + ir_variable *const var, + ir_variable *const existing); + void validate_intrastage_interface_blocks(struct gl_shader_program *prog, const gl_shader **shader_list,