From: Brian Date: Fri, 11 Jan 2008 23:31:58 +0000 (-0700) Subject: whitespace, comment changes X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=50eb29ed9492a34db4ba53f1f28a2868b808955a;p=mesa.git whitespace, comment changes --- diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h index 76e633e930e..f9c5bfb6c65 100644 --- a/src/mesa/pipe/p_state.h +++ b/src/mesa/pipe/p_state.h @@ -56,18 +56,13 @@ #define PIPE_MAX_SHADER_OUTPUTS 16 -/* fwd decl */ +/* fwd decls */ struct pipe_surface; +struct pipe_winsys; /* opaque type */ struct pipe_buffer_handle; -struct pipe_winsys; - - -/*** - *** State objects - ***/ /** @@ -115,6 +110,7 @@ struct pipe_viewport_state { float translate[4]; }; + struct pipe_scissor_state { unsigned minx:16; unsigned miny:16; @@ -122,6 +118,7 @@ struct pipe_scissor_state { unsigned maxy:16; }; + struct pipe_clip_state { float ucp[PIPE_MAX_CLIP_PLANES][4]; unsigned nr; @@ -148,13 +145,14 @@ struct pipe_shader_state { ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; }; + struct pipe_depth_stencil_alpha_state { struct { - unsigned enabled:1; /**< depth test enabled? */ - unsigned writemask:1; /**< allow depth buffer writes? */ - unsigned func:3; /**< depth test func (PIPE_FUNC_x) */ - unsigned occlusion_count:1; /**< XXX move this elsewhere? */ + unsigned enabled:1; /**< depth test enabled? */ + unsigned writemask:1; /**< allow depth buffer writes? */ + unsigned func:3; /**< depth test func (PIPE_FUNC_x) */ + unsigned occlusion_count:1; /**< do occlusion counting? */ } depth; struct { unsigned enabled:1; @@ -165,12 +163,11 @@ struct pipe_depth_stencil_alpha_state ubyte ref_value; ubyte value_mask; ubyte write_mask; - } stencil[2]; /**< [0] = front, [1] = back */ - + } stencil[2]; /**< [0] = front, [1] = back */ struct { unsigned enabled:1; - unsigned func:3; /**< PIPE_FUNC_x */ - float ref; /**< reference value */ + unsigned func:3; /**< PIPE_FUNC_x */ + float ref; /**< reference value */ } alpha; }; @@ -193,10 +190,12 @@ struct pipe_blend_state { unsigned dither:1; }; + struct pipe_blend_color { float color[4]; }; + struct pipe_framebuffer_state { /** multiple colorbuffers for multiple render targets */ @@ -314,5 +313,4 @@ struct pipe_vertex_element }; - #endif