From: Chris Forbes Date: Wed, 6 Nov 2013 07:09:46 +0000 (+1300) Subject: glapi: add plumbing for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirect X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=5127318ae8c1ac4d9b502356bc456a8d513215c0;p=mesa.git glapi: add plumbing for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirect Based on part of Patch 2 of Christoph Bumiller's ARB_draw_indirect series. Signed-off-by: Chris Forbes Reviewed-by: Kenneth Graunke Reviewed-by: Eric Anholt --- diff --git a/src/mapi/glapi/gen/ARB_draw_indirect.xml b/src/mapi/glapi/gen/ARB_draw_indirect.xml new file mode 100644 index 00000000000..7de03cd3502 --- /dev/null +++ b/src/mapi/glapi/gen/ARB_draw_indirect.xml @@ -0,0 +1,45 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/src/mapi/glapi/gen/Makefile.am b/src/mapi/glapi/gen/Makefile.am index 476d943dd93..7af769acf96 100644 --- a/src/mapi/glapi/gen/Makefile.am +++ b/src/mapi/glapi/gen/Makefile.am @@ -98,6 +98,7 @@ API_XML = \ ARB_draw_buffers.xml \ ARB_draw_buffers_blend.xml \ ARB_draw_elements_base_vertex.xml \ + ARB_draw_indirect.xml \ ARB_draw_instanced.xml \ ARB_ES2_compatibility.xml \ ARB_ES3_compatibility.xml \ diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml index a2d914ac46f..5c877aa3f94 100644 --- a/src/mapi/glapi/gen/gl_API.xml +++ b/src/mapi/glapi/gen/gl_API.xml @@ -8241,6 +8241,8 @@ + + @@ -8470,7 +8472,7 @@ - + diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index 922f0acafc2..e57fb52d394 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -667,8 +667,8 @@ const struct function gl_core_functions_possible[] = { { "glVertexAttribP3uiv", 43, -1 }, { "glVertexAttribP4ui", 43, -1 }, { "glVertexAttribP4uiv", 43, -1 }, -// { "glDrawArraysIndirect", 43, -1 }, // XXX: Add to xml -// { "glDrawElementsIndirect", 43, -1 }, // XXX: Add to xml + { "glDrawArraysIndirect", 43, -1 }, + { "glDrawElementsIndirect", 43, -1 }, // { "glUniform1d", 43, -1 }, // XXX: Add to xml // { "glUniform2d", 43, -1 }, // XXX: Add to xml // { "glUniform3d", 43, -1 }, // XXX: Add to xml @@ -877,8 +877,8 @@ const struct function gl_core_functions_possible[] = { { "glInvalidateBufferData", 43, -1 }, { "glInvalidateFramebuffer", 43, -1 }, { "glInvalidateSubFramebuffer", 43, -1 }, -// { "glMultiDrawArraysIndirect", 43, -1 }, // XXX: Add to xml -// { "glMultiDrawElementsIndirect", 43, -1 }, // XXX: Add to xml + { "glMultiDrawArraysIndirect", 43, -1 }, + { "glMultiDrawElementsIndirect", 43, -1 }, // { "glGetProgramInterfaceiv", 43, -1 }, // XXX: Add to xml // { "glGetProgramResourceIndex", 43, -1 }, // XXX: Add to xml // { "glGetProgramResourceName", 43, -1 }, // XXX: Add to xml diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index a2c0c7d8f31..303e87f779c 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -1564,6 +1564,34 @@ vbo_exec_DrawTransformFeedbackStreamInstanced(GLenum mode, GLuint name, vbo_draw_transform_feedback(ctx, mode, obj, stream, primcount); } +/** + * Like [Multi]DrawArrays/Elements, but they take most arguments from + * a buffer object. + */ +static void GLAPIENTRY +vbo_exec_DrawArraysIndirect(GLenum mode, const GLvoid *indirect) +{ +} + +static void GLAPIENTRY +vbo_exec_DrawElementsIndirect(GLenum mode, GLenum type, + const GLvoid *indirect) +{ +} + +static void GLAPIENTRY +vbo_exec_MultiDrawArraysIndirect(GLenum mode, + const GLvoid *indirect, + GLsizei primcount, GLsizei stride) +{ +} + +static void GLAPIENTRY +vbo_exec_MultiDrawElementsIndirect(GLenum mode, GLenum type, + const GLvoid *indirect, + GLsizei primcount, GLsizei stride) +{ +} /** * Initialize the dispatch table with the VBO functions for drawing. @@ -1597,6 +1625,13 @@ vbo_initialize_exec_dispatch(const struct gl_context *ctx, SET_DrawElementsInstancedBaseVertexBaseInstance(exec, vbo_exec_DrawElementsInstancedBaseVertexBaseInstance); } + if (ctx->API == API_OPENGL_CORE) { + SET_DrawArraysIndirect(exec, vbo_exec_DrawArraysIndirect); + SET_DrawElementsIndirect(exec, vbo_exec_DrawElementsIndirect); + SET_MultiDrawArraysIndirect(exec, vbo_exec_MultiDrawArraysIndirect); + SET_MultiDrawElementsIndirect(exec, vbo_exec_MultiDrawElementsIndirect); + } + if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) { SET_DrawArraysInstancedARB(exec, vbo_exec_DrawArraysInstanced); SET_DrawElementsInstancedARB(exec, vbo_exec_DrawElementsInstanced);