From: Eric Anholt Date: Wed, 7 Sep 2011 19:03:36 +0000 (-0700) Subject: glsl: Clarify error message about whole-array assignment in GLSL 1.10. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=525cec98a5c65c27c62fed0cff706bca50bf8c6e;p=mesa.git glsl: Clarify error message about whole-array assignment in GLSL 1.10. Previously, it would produce: Failed to compile FS: 0:6(7): error: non-lvalue in assignment and now it produces: Failed to compile FS: 0:5(7): error: whole array assignment is not allowed in GLSL 1.10 or GLSL ES 1.00. Also, add spec quotation to the two places we have code for array lvalues in GLSL 1.10. Reviewed-by: Kenneth Graunke Reviewed-by: Ian Romanick --- diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index e70e0b359bd..777f190a4fe 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -679,16 +679,20 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state, lhs->variable_referenced()->name); error_emitted = true; + } else if (state->language_version <= 110 && lhs->type->is_array()) { + /* From page 32 (page 38 of the PDF) of the GLSL 1.10 spec: + * + * "Other binary or unary expressions, non-dereferenced + * arrays, function names, swizzles with repeated fields, + * and constants cannot be l-values." + */ + _mesa_glsl_error(&lhs_loc, state, "whole array assignment is not " + "allowed in GLSL 1.10 or GLSL ES 1.00."); + error_emitted = true; } else if (!lhs->is_lvalue()) { _mesa_glsl_error(& lhs_loc, state, "non-lvalue in assignment"); error_emitted = true; } - - if (state->es_shader && lhs->type->is_array()) { - _mesa_glsl_error(&lhs_loc, state, "whole array assignment is not " - "allowed in GLSL ES 1.00."); - error_emitted = true; - } } ir_rvalue *new_rhs = @@ -2117,6 +2121,21 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, else var->depth_layout = ir_depth_layout_none; + /* From page 46 (page 52 of the PDF) of the GLSL ES specification: + * + * "Array variables are l-values and may be passed to parameters + * declared as out or inout. However, they may not be used as + * the target of an assignment." + * + * From page 32 (page 38 of the PDF) of the GLSL 1.10 spec: + * + * "Other binary or unary expressions, non-dereferenced arrays, + * function names, swizzles with repeated fields, and constants + * cannot be l-values." + * + * So we only mark 1.10 as non-lvalues, and check for array + * assignment in 100 specifically in do_assignment. + */ if (var->type->is_array() && state->language_version != 110) { var->array_lvalue = true; }