From: Paul Berry Date: Mon, 10 Jun 2013 17:29:20 +0000 (-0700) Subject: i965: Initialize all elements of ctx->ShaderCompilerOptions. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=52bac6e4ffb898d2222a59c9ee3c8d0a46426e20;p=mesa.git i965: Initialize all elements of ctx->ShaderCompilerOptions. Otherwise any GS that requires lowering (e.g. one that uses gl_ClipDistance as an input or output) will fail to work. Reviewed-by: Ian Romanick Reviewed-by: Kenneth Graunke Reviewed-by: Matt Turner --- diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 44a35d1a840..6308446cca9 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -248,7 +248,7 @@ brw_initialize_context_constants(struct brw_context *brw) driQueryOptionb(&brw->optionCache, "disable_glsl_line_continuations"); /* We want the GLSL compiler to emit code that uses condition codes */ - for (int i = 0; i <= MESA_SHADER_FRAGMENT; i++) { + for (int i = 0; i < MESA_SHADER_TYPES; i++) { ctx->ShaderCompilerOptions[i].MaxIfDepth = brw->gen < 6 ? 16 : UINT_MAX; ctx->ShaderCompilerOptions[i].EmitCondCodes = true; ctx->ShaderCompilerOptions[i].EmitNoNoise = true;