From: Brian Paul Date: Tue, 18 Dec 2001 14:08:23 +0000 (+0000) Subject: bring 4.0.1 info into trunk X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=530da27edb89df046fba3463d2dc9d936547da5e;p=mesa.git bring 4.0.1 info into trunk --- diff --git a/docs/RELNOTES-4.0.1 b/docs/RELNOTES-4.0.1 new file mode 100644 index 00000000000..b4d7efca812 --- /dev/null +++ b/docs/RELNOTES-4.0.1 @@ -0,0 +1,22 @@ + + Mesa 4.0.1 release notes + + December 17, 2001 + + PLEASE READ!!!! + + + +Introduction +------------ + +Mesa uses an even/odd version number scheme like the Linux kernel. +Odd numbered versions (such as 3.3) designate new developmental releases. +Even numbered versions (such as 3.4) designate stable releases. + +Mesa 4.0.1 only contains bug fixes since version 4.0. + +See the docs/VERSIONS file for the list of bug fixes. + +---------------------------------------------------------------------- +$Id: RELNOTES-4.0.1,v 1.2 2001/12/18 14:08:23 brianp Exp $ diff --git a/docs/RELNOTES-4.1 b/docs/RELNOTES-4.1 index f439f1043a7..63f224b2f26 100644 --- a/docs/RELNOTES-4.1 +++ b/docs/RELNOTES-4.1 @@ -1,7 +1,7 @@ Mesa 4.1 release notes - , , + , , 2002 PLEASE READ!!!! @@ -18,6 +18,10 @@ Odd numbered versions (such as 4.1) designate new developmental releases. New Features in Mesa 4.1 ------------------------ +GL_NV_vertex_program + + NVIDIA's vertex programming extension + GL_ARB_window_pos This is the ARB-approved version of GL_MESA_window_pos @@ -29,7 +33,6 @@ GL_ARB_depth_texture This is used by GL_ARB_shadow GL_ARB_shadow - Shadow mapping with depth textures. This is the ARB-approved version of GL_SGIX_shadow. @@ -39,6 +42,5 @@ GL_ARB_shadow_ambient This is the ARB-approved version of GL_SGIX_shadow_ambient. - ---------------------------------------------------------------------- -$Id: RELNOTES-4.1,v 1.2 2001/12/14 03:14:49 brianp Exp $ +$Id: RELNOTES-4.1,v 1.3 2001/12/18 14:08:24 brianp Exp $ diff --git a/docs/VERSIONS b/docs/VERSIONS index 81cd91a8bcc..1f0491abaa3 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.75 2001/12/14 03:16:06 brianp Exp $ +$Id: VERSIONS,v 1.76 2001/12/18 14:08:23 brianp Exp $ Mesa Version History @@ -899,8 +899,37 @@ Mesa Version History - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) +4.0.1 December 17, 2001 + New: + - better sub-pixel sample positions for AA triangles (Ray Tice) + - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) + Bug fixes: + - added missing break statements in glGet*() for multisample cases + - fixed uninitialized hash table mutex bug (display lists / texobjs) + - fixed bad teximage error check conditional (bug 476846) + - fixed demos readtex.c compilation problem on Windows (Karl Schultz) + - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT + - silence some compiler warnings (gcc 2.96) + - enable the #define GL_VERSION_1_3 in GL/gl.h + - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h + - fixed glu.h typedef problem found with MSDev 6.0 + - build libGL.so with -Bsymbolic (fixes bug found with Chromium) + - added missing 'const' to glXGetContextIDEXT() in glxext.h + - fixed a few glXGetProcAddress() errors (texture compression, etc) + - fixed start index bug in compiled vertex arrays (Keith) + - fixed compilation problems in src/SPARC/glapi_sparc.S + - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) + - use glXGetProcAddressARB in GLUT to avoid extension linking problems + - provoking vertex of flat-shaded, color-index triangles was wrong + - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) + - glTexParameter didn't flush the vertex buffer (Ray Tice) + - feedback attributes for glDraw/CopyPixels and glBitmap were wrong + - fixed bug in normal length caching (ParaView lighting bug) + + 4.1 Month, ??, 2002 New: + - GL_NV_vertex_program extension - GL_ARB_window_pos extension - GL_ARB_depth_texture extension - GL_ARB_shadow extension