From: Kenneth Graunke Date: Wed, 2 Mar 2016 01:41:02 +0000 (-0800) Subject: mesa/compiler: move MAX_VARYING to shader_enums.h X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=53d1f4251f58bd858a4fdf3a7564dd16f90165d4;p=mesa.git mesa/compiler: move MAX_VARYING to shader_enums.h Reviewed-by: Timothy Arceri --- diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index 74055dfa4c5..bb9f53d2e17 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -172,6 +172,7 @@ const char *gl_vert_attrib_name(gl_vert_attrib attrib); BITFIELD64_RANGE(VERT_ATTRIB_GENERIC(0), VERT_ATTRIB_GENERIC_MAX) /*@}*/ +#define MAX_VARYING 32 /**< number of float[4] vectors */ /** * Indexes for vertex shader outputs, geometry shader inputs/outputs, and diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 0d0ee90e678..81573bfbf2c 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -198,7 +198,6 @@ #define MAX_PROGRAM_CALL_DEPTH 8 #define MAX_PROGRAM_TEMPS 256 #define MAX_PROGRAM_ADDRESS_REGS 1 -#define MAX_VARYING 32 /**< number of float[4] vectors */ #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS #define MAX_PROGRAM_INPUTS 32 #define MAX_PROGRAM_OUTPUTS 64