From: Brian Paul Date: Fri, 29 Oct 2010 03:17:41 +0000 (-0600) Subject: mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=53eca8d21627a82e88a81e2255654e81f9858221;p=mesa.git mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation() --- diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index e6c7f7aa3f8..622285debb3 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -404,6 +404,14 @@ bind_attrib_location(struct gl_context *ctx, GLuint program, GLuint index, } +static void +bind_frag_data_location(struct gl_context *ctx, GLuint program, + GLuint colorNumber, const GLchar *name) +{ + _mesa_problem(ctx, "bind_frag_data_location() not implemented yet"); +} + + static GLuint create_shader(struct gl_context *ctx, GLenum type) { @@ -605,6 +613,16 @@ get_attached_shaders(struct gl_context *ctx, GLuint program, GLsizei maxCount, } +static GLint +get_frag_data_location(struct gl_context *ctx, GLuint program, + const GLchar *name) +{ + _mesa_problem(ctx, "get_frag_data_location() not implemented yet"); + return -1; +} + + + /** * glGetHandleARB() - return ID/name of currently bound shader program. */ @@ -1185,6 +1203,16 @@ _mesa_BindAttribLocationARB(GLhandleARB program, GLuint index, } +/* GL_EXT_gpu_shader4, GL3 */ +void GLAPIENTRY +_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, + const GLchar *name) +{ + GET_CURRENT_CONTEXT(ctx); + bind_frag_data_location(ctx, program, colorNumber, name); +} + + void GLAPIENTRY _mesa_CompileShaderARB(GLhandleARB shaderObj) { @@ -1315,6 +1343,16 @@ _mesa_GetAttribLocationARB(GLhandleARB program, const GLcharARB * name) } +/* GL_EXT_gpu_shader4, GL3 */ +GLint GLAPIENTRY +_mesa_GetFragDataLocation(GLuint program, const GLchar *name) +{ + GET_CURRENT_CONTEXT(ctx); + return get_frag_data_location(ctx, program, name); +} + + + void GLAPIENTRY _mesa_GetInfoLogARB(GLhandleARB object, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) @@ -1842,6 +1880,11 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec) SET_UseShaderProgramEXT(exec, _mesa_UseShaderProgramEXT); SET_ActiveProgramEXT(exec, _mesa_ActiveProgramEXT); SET_CreateShaderProgramEXT(exec, _mesa_CreateShaderProgramEXT); + + /* GL_EXT_gpu_shader4 / GL 3.0 */ + SET_BindFragDataLocationEXT(exec, _mesa_BindFragDataLocation); + SET_GetFragDataLocationEXT(exec, _mesa_GetFragDataLocation); + #endif /* FEATURE_GL */ } diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h index de67a9929ef..db316ab6a75 100644 --- a/src/mesa/main/shaderapi.h +++ b/src/mesa/main/shaderapi.h @@ -68,6 +68,9 @@ _mesa_DetachObjectARB(GLhandleARB, GLhandleARB); extern void GLAPIENTRY _mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); +extern GLint GLAPIENTRY +_mesa_GetFragDataLocation(GLuint program, const GLchar *name); + extern GLhandleARB GLAPIENTRY _mesa_GetHandleARB(GLenum pname); @@ -105,6 +108,10 @@ _mesa_ValidateProgramARB(GLhandleARB); extern void GLAPIENTRY _mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *); +extern void GLAPIENTRY +_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, + const GLchar *name); + extern void GLAPIENTRY _mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);