From: Eduardo Lima Mitev Date: Sat, 1 Jul 2017 06:04:40 +0000 (+0200) Subject: spirv/nir: Handle 16-bit types X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=549894a681cce2c96006b740a10a36c005d05d0b;p=mesa.git spirv/nir: Handle 16-bit types v2: Added more missing implementations of 16-bit types. (Jason Ekstrand) v3: Store values in values[0].u16[i] (Jason Ekstrand) Include switches based on bitsize for 16-bit types (Chema Casanova) v4: Coding style fixes (Jason Ekstrand) Use vtn_u64_literal and u64[0] at 64-bit SpvOpConstant (Jason Ekstrand) Signed-off-by: Jose Maria Casanova Crespo Signed-off-by: Eduardo Lima Reviewed-by: Jason Ekstrand --- diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c index 5c2f53dc130..cde6481ef0d 100644 --- a/src/compiler/spirv/spirv_to_nir.c +++ b/src/compiler/spirv/spirv_to_nir.c @@ -178,10 +178,13 @@ vtn_const_ssa_value(struct vtn_builder *b, nir_constant *constant, switch (glsl_get_base_type(type)) { case GLSL_TYPE_INT: case GLSL_TYPE_UINT: + case GLSL_TYPE_INT16: + case GLSL_TYPE_UINT16: case GLSL_TYPE_INT64: case GLSL_TYPE_UINT64: case GLSL_TYPE_BOOL: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_DOUBLE: { int bit_size = glsl_get_bit_size(type); if (glsl_type_is_vector_or_scalar(type)) { @@ -889,16 +892,38 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode, int bit_size = w[2]; const bool signedness = w[3]; val->type->base_type = vtn_base_type_scalar; - if (bit_size == 64) + switch (bit_size) { + case 64: val->type->type = (signedness ? glsl_int64_t_type() : glsl_uint64_t_type()); - else + break; + case 32: val->type->type = (signedness ? glsl_int_type() : glsl_uint_type()); + break; + case 16: + val->type->type = (signedness ? glsl_int16_t_type() : glsl_uint16_t_type()); + break; + default: + vtn_fail("Invalid int bit size"); + } break; } + case SpvOpTypeFloat: { int bit_size = w[2]; val->type->base_type = vtn_base_type_scalar; - val->type->type = bit_size == 64 ? glsl_double_type() : glsl_float_type(); + switch (bit_size) { + case 16: + val->type->type = glsl_float16_t_type(); + break; + case 32: + val->type->type = glsl_float_type(); + break; + case 64: + val->type->type = glsl_double_type(); + break; + default: + vtn_fail("Invalid float bit size"); + } break; } @@ -1131,10 +1156,13 @@ vtn_null_constant(struct vtn_builder *b, const struct glsl_type *type) switch (glsl_get_base_type(type)) { case GLSL_TYPE_INT: case GLSL_TYPE_UINT: + case GLSL_TYPE_INT16: + case GLSL_TYPE_UINT16: case GLSL_TYPE_INT64: case GLSL_TYPE_UINT64: case GLSL_TYPE_BOOL: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_DOUBLE: /* Nothing to do here. It's already initialized to zero */ break; @@ -1257,12 +1285,18 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode, case SpvOpConstant: { vtn_assert(glsl_type_is_scalar(val->const_type)); int bit_size = glsl_get_bit_size(val->const_type); - if (bit_size == 64) { - val->constant->values->u32[0] = w[3]; - val->constant->values->u32[1] = w[4]; - } else { - vtn_assert(bit_size == 32); + switch (bit_size) { + case 64: + val->constant->values->u64[0] = vtn_u64_literal(&w[3]); + break; + case 32: val->constant->values->u32[0] = w[3]; + break; + case 16: + val->constant->values->u16[0] = w[3]; + break; + default: + vtn_fail("Unsupported SpvOpConstant bit size"); } break; } @@ -1270,11 +1304,20 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode, vtn_assert(glsl_type_is_scalar(val->const_type)); val->constant->values[0].u32[0] = get_specialization(b, val, w[3]); int bit_size = glsl_get_bit_size(val->const_type); - if (bit_size == 64) + switch (bit_size) { + case 64: val->constant->values[0].u64[0] = get_specialization64(b, val, vtn_u64_literal(&w[3])); - else + break; + case 32: val->constant->values[0].u32[0] = get_specialization(b, val, w[3]); + break; + case 16: + val->constant->values[0].u16[0] = get_specialization(b, val, w[3]); + break; + default: + vtn_fail("Unsupported SpvOpSpecConstant bit size"); + } break; } case SpvOpSpecConstantComposite: @@ -1287,9 +1330,12 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode, switch (glsl_get_base_type(val->const_type)) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_BOOL: case GLSL_TYPE_DOUBLE: { int bit_size = glsl_get_bit_size(val->const_type); @@ -1301,11 +1347,18 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode, vtn_assert(glsl_type_is_vector(val->const_type)); vtn_assert(glsl_get_vector_elements(val->const_type) == elem_count); for (unsigned i = 0; i < elem_count; i++) { - if (bit_size == 64) { + switch (bit_size) { + case 64: val->constant->values[0].u64[i] = elems[i]->values[0].u64[0]; - } else { - vtn_assert(bit_size == 32); + break; + case 32: val->constant->values[0].u32[i] = elems[i]->values[0].u32[0]; + break; + case 16: + val->constant->values[0].u16[i] = elems[i]->values[0].u16[0]; + break; + default: + vtn_fail("Invalid SpvOpConstantComposite bit size"); } } } @@ -1379,6 +1432,7 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode, val->constant->values[0].u64[j] = u64[comp]; } } else { + /* This is for both 32-bit and 16-bit values */ uint32_t u32[8]; if (v0->value_type == vtn_value_type_constant) { for (unsigned i = 0; i < len0; i++) @@ -1427,9 +1481,12 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode, switch (glsl_get_base_type(type)) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_DOUBLE: case GLSL_TYPE_BOOL: /* If we hit this granularity, we're picking off an element */ @@ -1467,11 +1524,18 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode, unsigned num_components = glsl_get_vector_elements(type); unsigned bit_size = glsl_get_bit_size(type); for (unsigned i = 0; i < num_components; i++) - if (bit_size == 64) { + switch(bit_size) { + case 64: val->constant->values[0].u64[i] = (*c)->values[col].u64[elem + i]; - } else { - vtn_assert(bit_size == 32); + break; + case 32: val->constant->values[0].u32[i] = (*c)->values[col].u32[elem + i]; + break; + case 16: + val->constant->values[0].u16[i] = (*c)->values[col].u16[elem + i]; + break; + default: + vtn_fail("Invalid SpvOpCompositeExtract bit size"); } } } else { @@ -1484,11 +1548,18 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode, unsigned num_components = glsl_get_vector_elements(type); unsigned bit_size = glsl_get_bit_size(type); for (unsigned i = 0; i < num_components; i++) - if (bit_size == 64) { + switch (bit_size) { + case 64: (*c)->values[col].u64[elem + i] = insert->constant->values[0].u64[i]; - } else { - vtn_assert(bit_size == 32); + break; + case 32: (*c)->values[col].u32[elem + i] = insert->constant->values[0].u32[i]; + break; + case 16: + (*c)->values[col].u16[elem + i] = insert->constant->values[0].u16[i]; + break; + default: + vtn_fail("Invalid SpvOpCompositeInsert bit size"); } } } @@ -1605,10 +1676,13 @@ vtn_create_ssa_value(struct vtn_builder *b, const struct glsl_type *type) switch (glsl_get_base_type(type)) { case GLSL_TYPE_INT: case GLSL_TYPE_UINT: + case GLSL_TYPE_INT16: + case GLSL_TYPE_UINT16: case GLSL_TYPE_INT64: case GLSL_TYPE_UINT64: case GLSL_TYPE_BOOL: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_DOUBLE: child_type = glsl_get_column_type(type); break; diff --git a/src/compiler/spirv/vtn_variables.c b/src/compiler/spirv/vtn_variables.c index 0f4ee9b2c95..cf44ed31a6f 100644 --- a/src/compiler/spirv/vtn_variables.c +++ b/src/compiler/spirv/vtn_variables.c @@ -295,9 +295,12 @@ vtn_ssa_offset_pointer_dereference(struct vtn_builder *b, switch (glsl_get_base_type(type->type)) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_DOUBLE: case GLSL_TYPE_BOOL: case GLSL_TYPE_ARRAY: { @@ -408,9 +411,12 @@ vtn_pointer_to_deref(struct vtn_builder *b, struct vtn_pointer *ptr) switch (base_type) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_DOUBLE: case GLSL_TYPE_BOOL: case GLSL_TYPE_ARRAY: { @@ -614,9 +620,12 @@ vtn_pointer_to_offset(struct vtn_builder *b, struct vtn_pointer *ptr, switch (base_type) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_DOUBLE: case GLSL_TYPE_BOOL: case GLSL_TYPE_ARRAY: @@ -658,9 +667,12 @@ vtn_type_block_size(struct vtn_builder *b, struct vtn_type *type) switch (base_type) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_BOOL: case GLSL_TYPE_DOUBLE: { unsigned cols = type->row_major ? glsl_get_vector_elements(type->type) : @@ -790,9 +802,12 @@ _vtn_block_load_store(struct vtn_builder *b, nir_intrinsic_op op, bool load, switch (base_type) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_DOUBLE: case GLSL_TYPE_BOOL: /* This is where things get interesting. At this point, we've hit @@ -972,9 +987,12 @@ _vtn_variable_load_store(struct vtn_builder *b, bool load, switch (base_type) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_BOOL: case GLSL_TYPE_DOUBLE: /* At this point, we have a scalar, vector, or matrix so we know that @@ -1053,9 +1071,12 @@ _vtn_variable_copy(struct vtn_builder *b, struct vtn_pointer *dest, switch (base_type) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_DOUBLE: case GLSL_TYPE_BOOL: /* At this point, we have a scalar, vector, or matrix so we know that