From: Rob Clark Date: Sun, 17 May 2020 17:28:52 +0000 (-0700) Subject: freedreno/ir3: fix mismatched wrmask for overlapping VS inputs X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=554f3d54ca1abac21df7ab052c1b48d9d44e774c;p=mesa.git freedreno/ir3: fix mismatched wrmask for overlapping VS inputs Signed-off-by: Rob Clark Part-of: --- diff --git a/src/freedreno/ir3/ir3_compiler_nir.c b/src/freedreno/ir3/ir3_compiler_nir.c index b3e23db243e..e0755086692 100644 --- a/src/freedreno/ir3/ir3_compiler_nir.c +++ b/src/freedreno/ir3/ir3_compiler_nir.c @@ -2978,6 +2978,20 @@ setup_input(struct ir3_context *ctx, nir_variable *in) input = create_input(ctx, mask); input->input.inidx = n; } else { + /* For aliased inputs, just append to the wrmask.. ie. if we + * first see a vec2 index at slot N, and then later a vec4, + * the wrmask of the resulting overlapped vec2 and vec4 is 0xf + * + * If the new input that aliases a previously processed input + * sets no new bits, then just bail as there is nothing to see + * here. + * + * Note that we don't expect to get an input w/ frac!=0, if we + * did we'd have to adjust ncomp and frac to cover the entire + * merged input. + */ + if (!(mask & ~input->regs[0]->wrmask)) + return; input->regs[0]->wrmask |= mask; } @@ -2986,6 +3000,25 @@ setup_input(struct ir3_context *ctx, nir_variable *in) for (int i = 0; i < ncomp; i++) { unsigned idx = (n * 4) + i + frac; compile_assert(ctx, idx < ctx->ninputs); + + /* With aliased inputs, since we add to the wrmask above, we + * can end up with stale meta:split instructions in the inputs + * table. This is basically harmless, since eventually they + * will get swept away by DCE, but the mismatch wrmask (since + * they would be using the previous wrmask before we OR'd in + * more bits) angers ir3_validate. So just preemptively clean + * them up. See: + * + * dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_vec2 + * + * Note however that split_dest() will return the src if it is + * scalar, so the previous ctx->inputs[idx] could be the input + * itself (which we don't want to remove) + */ + if (ctx->inputs[idx] && (ctx->inputs[idx] != input)) { + list_del(&ctx->inputs[idx]->node); + } + ctx->inputs[idx] = components[i]; } } else {