From: Jason Ekstrand Date: Mon, 18 Apr 2016 21:41:06 +0000 (-0700) Subject: anv/cmd_buffer: Use the new emit macro for PIPE_CONTROL and STATE_BASE_ADDRESS X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=56453eeaff92fdd39cc0818afd96a373899d58f8;p=mesa.git anv/cmd_buffer: Use the new emit macro for PIPE_CONTROL and STATE_BASE_ADDRESS Acked-by: Kristian Høgsberg --- diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index b21ff97d957..932ba650e1a 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -49,46 +49,50 @@ genX(cmd_buffer_emit_state_base_address)(struct anv_cmd_buffer *cmd_buffer) * this, we get GPU hangs when using multi-level command buffers which * clear depth, reset state base address, and then go render stuff. */ - anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), - .RenderTargetCacheFlushEnable = true); + anv_batch_emit_blk(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) { + pc.RenderTargetCacheFlushEnable = true; + } #endif - anv_batch_emit(&cmd_buffer->batch, GENX(STATE_BASE_ADDRESS), - .GeneralStateBaseAddress = { scratch_bo, 0 }, - .GeneralStateMemoryObjectControlState = GENX(MOCS), - .GeneralStateBaseAddressModifyEnable = true, + anv_batch_emit_blk(&cmd_buffer->batch, GENX(STATE_BASE_ADDRESS), sba) { + sba.GeneralStateBaseAddress = (struct anv_address) { scratch_bo, 0 }; + sba.GeneralStateMemoryObjectControlState = GENX(MOCS); + sba.GeneralStateBaseAddressModifyEnable = true; - .SurfaceStateBaseAddress = anv_cmd_buffer_surface_base_address(cmd_buffer), - .SurfaceStateMemoryObjectControlState = GENX(MOCS), - .SurfaceStateBaseAddressModifyEnable = true, + sba.SurfaceStateBaseAddress = + anv_cmd_buffer_surface_base_address(cmd_buffer); + sba.SurfaceStateMemoryObjectControlState = GENX(MOCS); + sba.SurfaceStateBaseAddressModifyEnable = true; - .DynamicStateBaseAddress = { &device->dynamic_state_block_pool.bo, 0 }, - .DynamicStateMemoryObjectControlState = GENX(MOCS), - .DynamicStateBaseAddressModifyEnable = true, + sba.DynamicStateBaseAddress = + (struct anv_address) { &device->dynamic_state_block_pool.bo, 0 }; + sba.DynamicStateMemoryObjectControlState = GENX(MOCS), + sba.DynamicStateBaseAddressModifyEnable = true, - .IndirectObjectBaseAddress = { NULL, 0 }, - .IndirectObjectMemoryObjectControlState = GENX(MOCS), - .IndirectObjectBaseAddressModifyEnable = true, + sba.IndirectObjectBaseAddress = (struct anv_address) { NULL, 0 }; + sba.IndirectObjectMemoryObjectControlState = GENX(MOCS); + sba.IndirectObjectBaseAddressModifyEnable = true; - .InstructionBaseAddress = { &device->instruction_block_pool.bo, 0 }, - .InstructionMemoryObjectControlState = GENX(MOCS), - .InstructionBaseAddressModifyEnable = true, + sba.InstructionBaseAddress = + (struct anv_address) { &device->instruction_block_pool.bo, 0 }; + sba.InstructionMemoryObjectControlState = GENX(MOCS); + sba.InstructionBaseAddressModifyEnable = true; # if (GEN_GEN >= 8) /* Broadwell requires that we specify a buffer size for a bunch of * these fields. However, since we will be growing the BO's live, we * just set them all to the maximum. */ - .GeneralStateBufferSize = 0xfffff, - .GeneralStateBufferSizeModifyEnable = true, - .DynamicStateBufferSize = 0xfffff, - .DynamicStateBufferSizeModifyEnable = true, - .IndirectObjectBufferSize = 0xfffff, - .IndirectObjectBufferSizeModifyEnable = true, - .InstructionBufferSize = 0xfffff, - .InstructionBuffersizeModifyEnable = true, + sba.GeneralStateBufferSize = 0xfffff; + sba.GeneralStateBufferSizeModifyEnable = true; + sba.DynamicStateBufferSize = 0xfffff; + sba.DynamicStateBufferSizeModifyEnable = true; + sba.IndirectObjectBufferSize = 0xfffff; + sba.IndirectObjectBufferSizeModifyEnable = true; + sba.InstructionBufferSize = 0xfffff; + sba.InstructionBuffersizeModifyEnable = true; # endif - ); + } /* After re-setting the surface state base address, we have to do some * cache flusing so that the sampler engine will pick up the new @@ -127,8 +131,9 @@ genX(cmd_buffer_emit_state_base_address)(struct anv_cmd_buffer *cmd_buffer) * units cache the binding table in the texture cache. However, we have * yet to be able to actually confirm this. */ - anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), - .TextureCacheInvalidationEnable = true); + anv_batch_emit_blk(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) { + pc.TextureCacheInvalidationEnable = true; + } } void genX(CmdPipelineBarrier)( @@ -414,10 +419,12 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer) * PIPE_CONTROL needs to be sent before any combination of VS * associated 3DSTATE." */ - anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), - .DepthStallEnable = true, - .PostSyncOperation = WriteImmediateData, - .Address = { &cmd_buffer->device->workaround_bo, 0 }); + anv_batch_emit_blk(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) { + pc.DepthStallEnable = true; + pc.PostSyncOperation = WriteImmediateData; + pc.Address = + (struct anv_address) { &cmd_buffer->device->workaround_bo, 0 }; + } } #endif @@ -821,19 +828,21 @@ flush_pipeline_before_pipeline_select(struct anv_cmd_buffer *cmd_buffer, * command to invalidate read only caches prior to programming * MI_PIPELINE_SELECT command to change the Pipeline Select Mode. */ - anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), - .RenderTargetCacheFlushEnable = true, - .DepthCacheFlushEnable = true, - .DCFlushEnable = true, - .PostSyncOperation = NoWrite, - .CommandStreamerStallEnable = true); + anv_batch_emit_blk(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) { + pc.RenderTargetCacheFlushEnable = true; + pc.DepthCacheFlushEnable = true; + pc.DCFlushEnable = true; + pc.PostSyncOperation = NoWrite; + pc.CommandStreamerStallEnable = true; + } - anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), - .TextureCacheInvalidationEnable = true, - .ConstantCacheInvalidationEnable = true, - .StateCacheInvalidationEnable = true, - .InstructionCacheInvalidateEnable = true, - .PostSyncOperation = NoWrite); + anv_batch_emit_blk(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) { + pc.TextureCacheInvalidationEnable = true; + pc.ConstantCacheInvalidationEnable = true; + pc.StateCacheInvalidationEnable = true; + pc.InstructionCacheInvalidateEnable = true; + pc.PostSyncOperation = NoWrite; + } #endif } @@ -1067,22 +1076,24 @@ static void emit_ps_depth_count(struct anv_batch *batch, struct anv_bo *bo, uint32_t offset) { - anv_batch_emit(batch, GENX(PIPE_CONTROL), - .DestinationAddressType = DAT_PPGTT, - .PostSyncOperation = WritePSDepthCount, - .DepthStallEnable = true, - .Address = { bo, offset }); + anv_batch_emit_blk(batch, GENX(PIPE_CONTROL), pc) { + pc.DestinationAddressType = DAT_PPGTT; + pc.PostSyncOperation = WritePSDepthCount; + pc.DepthStallEnable = true; + pc.Address = (struct anv_address) { bo, offset }; + } } static void emit_query_availability(struct anv_batch *batch, struct anv_bo *bo, uint32_t offset) { - anv_batch_emit(batch, GENX(PIPE_CONTROL), - .DestinationAddressType = DAT_PPGTT, - .PostSyncOperation = WriteImmediateData, - .Address = { bo, offset }, - .ImmediateData = 1); + anv_batch_emit_blk(batch, GENX(PIPE_CONTROL), pc) { + pc.DestinationAddressType = DAT_PPGTT; + pc.PostSyncOperation = WriteImmediateData; + pc.Address = (struct anv_address) { bo, offset }; + pc.ImmediateData = 1; + } } void genX(CmdBeginQuery)( @@ -1102,9 +1113,10 @@ void genX(CmdBeginQuery)( */ if (cmd_buffer->state.need_query_wa) { cmd_buffer->state.need_query_wa = false; - anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), - .DepthCacheFlushEnable = true, - .DepthStallEnable = true); + anv_batch_emit_blk(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) { + pc.DepthCacheFlushEnable = true; + pc.DepthStallEnable = true; + } } switch (pool->type) { @@ -1253,10 +1265,12 @@ void genX(CmdCopyQueryPoolResults)( ANV_FROM_HANDLE(anv_buffer, buffer, destBuffer); uint32_t slot_offset, dst_offset; - if (flags & VK_QUERY_RESULT_WAIT_BIT) - anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), - .CommandStreamerStallEnable = true, - .StallAtPixelScoreboard = true); + if (flags & VK_QUERY_RESULT_WAIT_BIT) { + anv_batch_emit_blk(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) { + pc.CommandStreamerStallEnable = true; + pc.StallAtPixelScoreboard = true; + } + } dst_offset = buffer->offset + destOffset; for (uint32_t i = 0; i < queryCount; i++) {