From: Kenneth Graunke Date: Wed, 23 Jan 2019 10:36:44 +0000 (-0800) Subject: nir: Bail on clip/cull distance lowering if GLSL IR already did it. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=5730364d695b706c99c0d3fe6379cbeac61d79f1;p=mesa.git nir: Bail on clip/cull distance lowering if GLSL IR already did it. We have a GLSL IR pass to convert clip/cull distance float[] arrays into vec4[2] arrays. In ff281e6204, we attempted to skip this pass if the GLSL IR lowering had already run. But, that code was not quite right, as we forgot to strip away the per-vertex IO array layer for geometry and tessellation shader varyings. If the GLSL IR pass has run, the variables will not be marked as "compact". So we can simply check that and bail. Reviewed-by: Timothy Arceri --- diff --git a/src/compiler/nir/nir_lower_clip_cull_distance_arrays.c b/src/compiler/nir/nir_lower_clip_cull_distance_arrays.c index 6e1557ef40d..79d61fabea3 100644 --- a/src/compiler/nir/nir_lower_clip_cull_distance_arrays.c +++ b/src/compiler/nir/nir_lower_clip_cull_distance_arrays.c @@ -144,9 +144,9 @@ combine_clip_cull(nir_shader *nir, cull = var; } - /* if the GLSL lowering pass has already run, don't bother repeating */ if (!cull && clip) { - if (!glsl_type_is_array(clip->type)) + /* The GLSL IR lowering pass must have converted these to vectors */ + if (!clip->data.compact) return false; }