From: Rob Clark Date: Sun, 5 Apr 2020 15:12:04 +0000 (-0700) Subject: nir/lower_amul: fix slot calculation X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=57557783f6156862b5e946201d833298518dab75;p=mesa.git nir/lower_amul: fix slot calculation Fixes incorrect indexing in dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.mat2x3 Signed-off-by: Rob Clark Reviewed-by: Eric Anholt Tested-by: Marge Bot Part-of: --- diff --git a/src/compiler/nir/nir_lower_amul.c b/src/compiler/nir/nir_lower_amul.c index 4c7f10859cb..191f204aea0 100644 --- a/src/compiler/nir/nir_lower_amul.c +++ b/src/compiler/nir/nir_lower_amul.c @@ -61,6 +61,8 @@ typedef struct { */ bool has_large_ubo; bool has_large_ssbo; + + unsigned max_slot; } lower_state; /* Lower 'amul's in offset src of large variables to 'imul': */ @@ -99,7 +101,9 @@ large_ubo(lower_state *state, nir_src src) { if (!nir_src_is_const(src)) return state->has_large_ubo; - return state->large_ubos[nir_src_as_uint(src)]; + unsigned idx = nir_src_as_uint(src); + assert(idx < state->max_slot); + return state->large_ubos[idx]; } static bool @@ -107,7 +111,9 @@ large_ssbo(lower_state *state, nir_src src) { if (!nir_src_is_const(src)) return state->has_large_ssbo; - return state->large_ssbos[nir_src_as_uint(src)]; + unsigned idx = nir_src_as_uint(src); + assert(idx < state->max_slot); + return state->large_ssbos[idx]; } static bool @@ -209,7 +215,8 @@ lower_instr(lower_state *state, nir_instr *instr) static bool is_large(lower_state *state, nir_variable *var) { - unsigned size = state->type_size(var->type, false); + const struct glsl_type *type = glsl_without_array(var->type); + unsigned size = state->type_size(type, false); /* if size is not known (ie. VLA) then assume the worst: */ if (!size) @@ -226,15 +233,23 @@ nir_lower_amul(nir_shader *shader, assert(type_size); /* uniforms list actually includes ubo's and ssbo's: */ - int num_uniforms = exec_list_length(&shader->uniforms); + int max_slot = 0; + + nir_foreach_variable (var, &shader->uniforms) { + int base = var->data.binding; + int size = MAX2(1, glsl_array_size(var->type)); + + max_slot = MAX2(max_slot, base + size); + } - NIR_VLA_FILL(bool, large_ubos, num_uniforms, 0); - NIR_VLA_FILL(bool, large_ssbos, num_uniforms, 0); + NIR_VLA_FILL(bool, large_ubos, max_slot, 0); + NIR_VLA_FILL(bool, large_ssbos, max_slot, 0); lower_state state = { .type_size = type_size, .large_ubos = large_ubos, .large_ssbos = large_ssbos, + .max_slot = max_slot, }; /* Figure out which UBOs or SSBOs are large enough to be @@ -242,16 +257,18 @@ nir_lower_amul(nir_shader *shader, */ nir_foreach_variable(var, &shader->uniforms) { if (var->data.mode == nir_var_mem_ubo) { - assert(var->data.driver_location < num_uniforms); if (is_large(&state, var)) { state.has_large_ubo = true; - state.large_ubos[var->data.driver_location] = true; + unsigned size = MAX2(1, glsl_array_size(var->type)); + for (unsigned i = 0; i < size; i++) + state.large_ubos[var->data.binding + i] = true; } } else if (var->data.mode == nir_var_mem_ssbo) { - assert(var->data.driver_location < num_uniforms); if (is_large(&state, var)) { state.has_large_ssbo = true; - state.large_ssbos[var->data.driver_location] = true; + unsigned size = MAX2(1, glsl_array_size(var->type)); + for (unsigned i = 0; i < size; i++) + state.large_ssbos[var->data.binding + i] = true; } } } diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp index d7e0941629b..58815e12c4b 100644 --- a/src/compiler/nir_types.cpp +++ b/src/compiler/nir_types.cpp @@ -34,6 +34,12 @@ glsl_get_type_name(const glsl_type *type) return type->name; } +int +glsl_array_size(const struct glsl_type *type) +{ + return type->array_size(); +} + const glsl_type * glsl_get_array_element(const glsl_type* type) { diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h index 544de73a88c..7f947d3f08e 100644 --- a/src/compiler/nir_types.h +++ b/src/compiler/nir_types.h @@ -63,6 +63,7 @@ unsigned glsl_get_std430_base_alignment(const struct glsl_type *type, bool row_major); unsigned glsl_get_std430_size(const struct glsl_type *type, bool row_major); unsigned glsl_get_explicit_stride(const struct glsl_type *type); +int glsl_array_size(const struct glsl_type *type); const struct glsl_type *glsl_get_array_element(const struct glsl_type *type); const struct glsl_type *glsl_without_array(const struct glsl_type *type); const struct glsl_type *glsl_without_array_or_matrix(const struct glsl_type *type);