From: Marek Olšák Date: Wed, 13 Dec 2017 18:14:36 +0000 (+0100) Subject: mesa: remove dd_function_table::GetCompressedTexSubImage and clean it up X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=581507f10aaa8a0239c9152501ad6f79aa61a08e;p=mesa.git mesa: remove dd_function_table::GetCompressedTexSubImage and clean it up Reviewed-by: Ian Romanick --- diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index ddb4bb6d6a1..94dc0e62753 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -101,7 +101,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->TestProxyTexImage = _mesa_test_proxy_teximage; driver->CompressedTexImage = _mesa_store_compressed_teximage; driver->CompressedTexSubImage = _mesa_store_compressed_texsubimage; - driver->GetCompressedTexSubImage = _mesa_GetCompressedTexSubImage_sw; driver->BindTexture = NULL; driver->NewTextureObject = _mesa_new_texture_object; driver->DeleteTexture = _mesa_delete_texture_object; diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 4e4d2a6f37d..3455ddbd122 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -337,16 +337,6 @@ struct dd_function_table { GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); - - /** - * Called by glGetCompressedTexImage. - */ - void (*GetCompressedTexSubImage)(struct gl_context *ctx, - struct gl_texture_image *texImage, - GLint xoffset, GLint yoffset, - GLint zoffset, GLsizei width, - GLsizei height, GLsizei depth, - GLvoid *data); /*@}*/ /** diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 26cf3e5644e..c61842e39ad 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -761,16 +761,15 @@ _mesa_GetTexSubImage_sw(struct gl_context *ctx, /** - * This is the software fallback for Driver.GetCompressedTexSubImage(). - * All error checking will have been done before this routine is called. + * This function assumes that all error checking has been done. */ -void -_mesa_GetCompressedTexSubImage_sw(struct gl_context *ctx, - struct gl_texture_image *texImage, - GLint xoffset, GLint yoffset, - GLint zoffset, GLsizei width, - GLint height, GLint depth, - GLvoid *img) +static void +get_compressed_texsubimage_sw(struct gl_context *ctx, + struct gl_texture_image *texImage, + GLint xoffset, GLint yoffset, + GLint zoffset, GLsizei width, + GLint height, GLint depth, + GLvoid *img) { const GLuint dimensions = _mesa_get_texture_dimensions(texImage->TexObject->Target); @@ -1661,9 +1660,9 @@ get_compressed_texture_image(struct gl_context *ctx, texImage = texObj->Image[firstFace + i][level]; assert(texImage); - ctx->Driver.GetCompressedTexSubImage(ctx, texImage, - xoffset, yoffset, zoffset, - width, height, depth, pixels); + get_compressed_texsubimage_sw(ctx, texImage, + xoffset, yoffset, zoffset, + width, height, depth, pixels); /* next cube face */ pixels = (GLubyte *) pixels + imageStride; diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h index 63c75eb931d..3928e7abb7b 100644 --- a/src/mesa/main/texgetimage.h +++ b/src/mesa/main/texgetimage.h @@ -43,14 +43,6 @@ _mesa_GetTexSubImage_sw(struct gl_context *ctx, GLenum format, GLenum type, GLvoid *pixels, struct gl_texture_image *texImage); -extern void -_mesa_GetCompressedTexSubImage_sw(struct gl_context *ctx, - struct gl_texture_image *texImage, - GLint xoffset, GLint yoffset, - GLint zoffset, GLsizei width, - GLint height, GLint depth, - GLvoid *data); - extern void _mesa_get_compressed_texture_image( struct gl_context *ctx, struct gl_texture_object *texObj, diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 7766273381b..98f2443bb30 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -3180,7 +3180,6 @@ st_init_texture_functions(struct dd_function_table *functions) /* compressed texture functions */ functions->CompressedTexImage = st_CompressedTexImage; - functions->GetCompressedTexSubImage = _mesa_GetCompressedTexSubImage_sw; functions->NewTextureObject = st_NewTextureObject; functions->NewTextureImage = st_NewTextureImage;