From: Marek Olšák Date: Sat, 18 Jan 2020 02:23:12 +0000 (-0500) Subject: radeonsi: clean up how internal compute dispatches are handled X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=58c929be0ddbbd9291d0dadbf11538170178e791;p=mesa.git radeonsi: clean up how internal compute dispatches are handled Reviewed-by: Pierre-Eric Pelloux-Prayer Cc: 19.3 --- diff --git a/src/gallium/drivers/radeonsi/si_compute_blit.c b/src/gallium/drivers/radeonsi/si_compute_blit.c index 612bb0bc779..ce25c3e4d8f 100644 --- a/src/gallium/drivers/radeonsi/si_compute_blit.c +++ b/src/gallium/drivers/radeonsi/si_compute_blit.c @@ -59,15 +59,18 @@ unsigned si_get_flush_flags(struct si_context *sctx, enum si_coherency coher, } } -static void si_compute_internal_begin(struct si_context *sctx) +static void si_launch_grid_internal(struct si_context *sctx, + struct pipe_grid_info *info) { + /* Set settings for driver-internal compute dispatches. */ sctx->flags &= ~SI_CONTEXT_START_PIPELINE_STATS; sctx->flags |= SI_CONTEXT_STOP_PIPELINE_STATS; sctx->render_cond_force_off = true; -} -static void si_compute_internal_end(struct si_context *sctx) -{ + /* Dispatch compute. */ + sctx->b.launch_grid(&sctx->b, info); + + /* Restore default settings. */ sctx->flags &= ~SI_CONTEXT_STOP_PIPELINE_STATS; sctx->flags |= SI_CONTEXT_START_PIPELINE_STATS; sctx->render_cond_force_off = false; @@ -89,8 +92,6 @@ static void si_compute_clear_12bytes_buffer(struct si_context *sctx, unsigned data[4] = {0}; memcpy(data, clear_value, 12); - si_compute_internal_begin(sctx); - sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH | si_get_flush_flags(sctx, coher, SI_COMPUTE_DST_CACHE_POLICY); @@ -134,13 +135,12 @@ static void si_compute_clear_12bytes_buffer(struct si_context *sctx, info.grid[1] = 1; info.grid[2] = 1; - ctx->launch_grid(ctx, &info); + si_launch_grid_internal(sctx, &info); ctx->bind_compute_state(ctx, saved_cs); ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0, 1, &saved_sb, saved_writable_mask); ctx->set_constant_buffer(ctx, PIPE_SHADER_COMPUTE, 0, &saved_cb); - si_compute_internal_end(sctx); pipe_resource_reference(&saved_sb.buffer, NULL); pipe_resource_reference(&saved_cb.buffer, NULL); } @@ -164,7 +164,6 @@ static void si_compute_do_clear_or_copy(struct si_context *sctx, assert(dst->target != PIPE_BUFFER || dst_offset + size <= dst->width0); assert(!src || src_offset + size <= src->width0); - si_compute_internal_begin(sctx); sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH | si_get_flush_flags(sctx, coher, SI_COMPUTE_DST_CACHE_POLICY); @@ -241,7 +240,7 @@ static void si_compute_do_clear_or_copy(struct si_context *sctx, ctx->bind_compute_state(ctx, sctx->cs_clear_buffer); } - ctx->launch_grid(ctx, &info); + si_launch_grid_internal(sctx, &info); enum si_cache_policy cache_policy = get_cache_policy(sctx, coher, size); sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH | @@ -254,7 +253,6 @@ static void si_compute_do_clear_or_copy(struct si_context *sctx, ctx->bind_compute_state(ctx, saved_cs); ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0, src ? 2 : 1, saved_sb, saved_writable_mask); - si_compute_internal_end(sctx); for (int i = 0; i < 2; i++) pipe_resource_reference(&saved_sb[i].buffer, NULL); } @@ -397,7 +395,6 @@ void si_compute_copy_image(struct si_context *sctx, if (width == 0 || height == 0) return; - si_compute_internal_begin(sctx); sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH | si_get_flush_flags(sctx, SI_COHERENCY_SHADER, L2_STREAM); @@ -481,7 +478,7 @@ void si_compute_copy_image(struct si_context *sctx, info.grid[2] = depth; } - ctx->launch_grid(ctx, &info); + si_launch_grid_internal(sctx, &info); sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH | (sctx->chip_class <= GFX8 ? SI_CONTEXT_WB_L2 : 0) | @@ -489,7 +486,6 @@ void si_compute_copy_image(struct si_context *sctx, ctx->bind_compute_state(ctx, saved_cs); ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 2, saved_image); ctx->set_constant_buffer(ctx, PIPE_SHADER_COMPUTE, 0, &saved_cb); - si_compute_internal_end(sctx); for (int i = 0; i < 2; i++) pipe_resource_reference(&saved_image[i].resource, NULL); pipe_resource_reference(&saved_cb.buffer, NULL); @@ -562,7 +558,7 @@ void si_retile_dcc(struct si_context *sctx, struct si_texture *tex) info.grid[2] = 1; info.last_block[0] = num_threads % 64; - ctx->launch_grid(ctx, &info); + si_launch_grid_internal(sctx, &info); /* Don't flush caches or wait. The driver will wait at the end of this IB, * and L2 will be flushed by the kernel fence. @@ -590,8 +586,6 @@ void si_compute_expand_fmask(struct pipe_context *ctx, struct pipe_resource *tex if (tex->nr_samples != tex->nr_storage_samples) return; - si_compute_internal_begin(sctx); - /* Flush caches and sync engines. */ sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH | si_get_flush_flags(sctx, SI_COHERENCY_SHADER, L2_STREAM); @@ -632,7 +626,7 @@ void si_compute_expand_fmask(struct pipe_context *ctx, struct pipe_resource *tex info.grid[1] = DIV_ROUND_UP(tex->height0, 8); info.grid[2] = is_array ? tex->array_size : 1; - ctx->launch_grid(ctx, &info); + si_launch_grid_internal(sctx, &info); /* Flush caches and sync engines. */ sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH | @@ -642,7 +636,6 @@ void si_compute_expand_fmask(struct pipe_context *ctx, struct pipe_resource *tex /* Restore previous states. */ ctx->bind_compute_state(ctx, saved_cs); ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 1, &saved_image); - si_compute_internal_end(sctx); pipe_resource_reference(&saved_image.resource, NULL); /* Array of fully expanded FMASK values, arranged by [log2(fragments)][log2(samples)-1]. */ @@ -693,7 +686,6 @@ void si_compute_clear_render_target(struct pipe_context *ctx, memcpy(data + 4, color->ui, sizeof(color->ui)); } - si_compute_internal_begin(sctx); sctx->render_cond_force_off = !render_condition_enabled; sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH | @@ -753,7 +745,7 @@ void si_compute_clear_render_target(struct pipe_context *ctx, info.grid[2] = 1; } - ctx->launch_grid(ctx, &info); + si_launch_grid_internal(sctx, &info); sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH | (sctx->chip_class <= GFX8 ? SI_CONTEXT_WB_L2 : 0) | @@ -761,7 +753,6 @@ void si_compute_clear_render_target(struct pipe_context *ctx, ctx->bind_compute_state(ctx, saved_cs); ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 1, &saved_image); ctx->set_constant_buffer(ctx, PIPE_SHADER_COMPUTE, 0, &saved_cb); - si_compute_internal_end(sctx); pipe_resource_reference(&saved_image.resource, NULL); pipe_resource_reference(&saved_cb.buffer, NULL); }