From: Dylan Noblesmith Date: Mon, 2 Apr 2012 16:11:11 +0000 (+0000) Subject: mesa: add _mesa_shader_debug() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=58fee81c78c95b1b086aa39aa4e26762c8943680;p=mesa.git mesa: add _mesa_shader_debug() This should be the one entrypoint libglsl needs for GL_ARB_debug_output. v2: added comments. Reviewed-by: Brian Paul --- diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c index fcf873f18c2..4a187b7b0f2 100644 --- a/src/mesa/main/errors.c +++ b/src/mesa/main/errors.c @@ -1062,4 +1062,47 @@ _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) (void) fmtString; } + +/** + * Report debug information from the shader compiler via GL_ARB_debug_output. + * + * \param ctx GL context. + * \param type The namespace to which this message belongs. + * \param id The message ID within the given namespace. + * \param msg The message to output. Need not be null-terminated. + * \param len The length of 'msg'. If negative, 'msg' must be null-terminated. + */ +void +_mesa_shader_debug( struct gl_context *ctx, GLenum type, GLuint id, + const char *msg, int len ) +{ + GLenum source = GL_DEBUG_SOURCE_SHADER_COMPILER_ARB, + severity; + + switch (type) { + case GL_DEBUG_TYPE_ERROR_ARB: + assert(id < SHADER_ERROR_COUNT); + severity = GL_DEBUG_SEVERITY_HIGH_ARB; + break; + case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: + case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: + case GL_DEBUG_TYPE_PORTABILITY_ARB: + case GL_DEBUG_TYPE_PERFORMANCE_ARB: + case GL_DEBUG_TYPE_OTHER_ARB: + assert(0 && "other categories not implemented yet"); + default: + _mesa_problem(ctx, "bad enum in _mesa_shader_debug()"); + return; + } + + if (len < 0) + len = strlen(msg); + + /* Truncate the message if necessary. */ + if (len >= MAX_DEBUG_MESSAGE_LENGTH) + len = MAX_DEBUG_MESSAGE_LENGTH - 1; + + _mesa_log_msg(ctx, source, type, id, severity, len, msg); +} + /*@}*/ diff --git a/src/mesa/main/errors.h b/src/mesa/main/errors.h index ed1c6fc7fb5..b4490fac9dd 100644 --- a/src/mesa/main/errors.h +++ b/src/mesa/main/errors.h @@ -68,6 +68,9 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) extern void _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3); +extern void +_mesa_shader_debug( struct gl_context *ctx, GLenum type, GLuint id, const char *msg, int len ); + #ifdef __cplusplus } #endif