From: Erik Faye-Lund Date: Tue, 17 Jul 2018 05:43:57 +0000 (+1000) Subject: virgl: respect max_vertex_attrib_stride cap X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=591b7009440cef9fa0dd3bc09512a7a2906ef33d;p=mesa.git virgl: respect max_vertex_attrib_stride cap This is required for OpenGL 4.4 and OpenGL ES 3.1 support. Reviewed-by: Dave Airlie --- diff --git a/src/gallium/drivers/virgl/virgl_hw.h b/src/gallium/drivers/virgl/virgl_hw.h index 118249e6950..f501da7cc13 100644 --- a/src/gallium/drivers/virgl/virgl_hw.h +++ b/src/gallium/drivers/virgl/virgl_hw.h @@ -300,7 +300,8 @@ struct virgl_caps_v2 { uint32_t uniform_buffer_offset_alignment; uint32_t shader_buffer_offset_alignment; uint32_t capability_bits; - uint32_t msaa_sample_positions[8]; + uint32_t msaa_sample_positions[8]; + uint32_t max_vertex_attrib_stride; }; union virgl_caps { diff --git a/src/gallium/drivers/virgl/virgl_screen.c b/src/gallium/drivers/virgl/virgl_screen.c index 8bd6673c3c9..e32d454d19b 100644 --- a/src/gallium/drivers/virgl/virgl_screen.c +++ b/src/gallium/drivers/virgl/virgl_screen.c @@ -219,6 +219,8 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param) return vscreen->caps.caps.v2.max_shader_patch_varyings; case PIPE_CAP_SAMPLER_VIEW_TARGET: return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_TEXTURE_VIEW; + case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: + return vscreen->caps.caps.v2.max_vertex_attrib_stride; case PIPE_CAP_TEXTURE_GATHER_SM5: case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: case PIPE_CAP_FAKE_SW_MSAA: @@ -226,7 +228,6 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param) case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: case PIPE_CAP_MULTI_DRAW_INDIRECT: case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS: - case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: case PIPE_CAP_CLIP_HALFZ: case PIPE_CAP_VERTEXID_NOBASE: case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: diff --git a/src/gallium/drivers/virgl/virgl_winsys.h b/src/gallium/drivers/virgl/virgl_winsys.h index 99ab4d38405..6346c21fafc 100644 --- a/src/gallium/drivers/virgl/virgl_winsys.h +++ b/src/gallium/drivers/virgl/virgl_winsys.h @@ -136,5 +136,6 @@ static inline void virgl_ws_fill_new_caps_defaults(struct virgl_drm_caps *caps) caps->caps.v2.uniform_buffer_offset_alignment = 256; caps->caps.v2.shader_buffer_offset_alignment = 32; caps->caps.v2.capability_bits = 0; + caps->caps.v2.max_vertex_attrib_stride = 0; } #endif