From: Marek Olšák Date: Sat, 21 Jul 2012 13:16:15 +0000 (+0200) Subject: mesa: fix format checking when doing a multisample resolve X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=592722757648efc723663d6c9dbe874c7475e95c;p=mesa.git mesa: fix format checking when doing a multisample resolve v2: make it more bullet-proof Reviewed-by: Brian Paul --- diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 4370c7218c8..ca43f810553 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -2632,6 +2632,116 @@ compatible_color_datatypes(gl_format srcFormat, gl_format dstFormat) } +/** + * Return the equivalent non-generic internal format. + * This is useful for comparing whether two internal formats are semantically + * equivalent. + */ +static GLenum +get_nongeneric_internalformat(GLenum format) +{ + switch (format) { + /* GL 1.1 formats. */ + case 4: + case GL_RGBA: + return GL_RGBA8; + + case 3: + case GL_RGB: + return GL_RGB8; + + case 2: + case GL_LUMINANCE_ALPHA: + return GL_LUMINANCE8_ALPHA8; + + case 1: + case GL_LUMINANCE: + return GL_LUMINANCE8; + + case GL_ALPHA: + return GL_ALPHA8; + + case GL_INTENSITY: + return GL_INTENSITY8; + + /* GL_ARB_texture_rg */ + case GL_RED: + return GL_R8; + + case GL_RG: + return GL_RG8; + + /* GL_EXT_texture_sRGB */ + case GL_SRGB: + return GL_SRGB8; + + case GL_SRGB_ALPHA: + return GL_SRGB8_ALPHA8; + + case GL_SLUMINANCE: + return GL_SLUMINANCE8; + + case GL_SLUMINANCE_ALPHA: + return GL_SLUMINANCE8_ALPHA8; + + /* GL_EXT_texture_snorm */ + case GL_RGBA_SNORM: + return GL_RGBA8_SNORM; + + case GL_RGB_SNORM: + return GL_RGB8_SNORM; + + case GL_RG_SNORM: + return GL_RG8_SNORM; + + case GL_RED_SNORM: + return GL_R8_SNORM; + + case GL_LUMINANCE_ALPHA_SNORM: + return GL_LUMINANCE8_ALPHA8_SNORM; + + case GL_LUMINANCE_SNORM: + return GL_LUMINANCE8_SNORM; + + case GL_ALPHA_SNORM: + return GL_ALPHA8_SNORM; + + case GL_INTENSITY_SNORM: + return GL_INTENSITY8_SNORM; + + default: + return format; + } +} + + +static GLboolean +compatible_resolve_formats(const struct gl_renderbuffer *colorReadRb, + const struct gl_renderbuffer *colorDrawRb) +{ + /* The simple case where we know the backing formats are the same. + */ + if (colorReadRb->Format == colorDrawRb->Format) { + return GL_TRUE; + } + + /* The Mesa formats are different, so we must check whether the internal + * formats are compatible. + * + * Under some circumstances, the user may request e.g. two GL_RGBA8 + * textures and get two entirely different Mesa formats like RGBA8888 and + * ARGB8888. Drivers behaving like that should be able to cope with + * non-matching formats by themselves, because it's not the user's fault. + */ + if (get_nongeneric_internalformat(colorReadRb->InternalFormat) == + get_nongeneric_internalformat(colorDrawRb->InternalFormat)) { + return GL_TRUE; + } + + return GL_FALSE; +} + + /** * Blit rectangular region, optionally from one framebuffer to another. * @@ -2798,7 +2908,7 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, /* color formats must match */ if (colorReadRb && colorDrawRb && - colorReadRb->Format != colorDrawRb->Format) { + !compatible_resolve_formats(colorReadRb, colorDrawRb)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(bad src/dst multisample pixel formats)"); return;