From: Brian Paul Date: Fri, 19 Dec 2008 01:06:38 +0000 (-0700) Subject: tgsi: scan for additional info: uses_fogcoord, uses_frontfacing X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=59a168d5c9b5f478e4e8bedcd8522e359e98987e;p=mesa.git tgsi: scan for additional info: uses_fogcoord, uses_frontfacing --- diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c index be4870a4983..cfc7ea8e898 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_scan.c +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c @@ -2,6 +2,7 @@ * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2008 VMware, Inc. All rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -79,38 +80,61 @@ tgsi_scan_shader(const struct tgsi_token *tokens, switch( parse.FullToken.Token.Type ) { case TGSI_TOKEN_TYPE_INSTRUCTION: { - struct tgsi_full_instruction *fullinst + const struct tgsi_full_instruction *fullinst = &parse.FullToken.FullInstruction; assert(fullinst->Instruction.Opcode < TGSI_OPCODE_LAST); info->opcode_count[fullinst->Instruction.Opcode]++; + + /* special case: scan fragment shaders for use of the fog + * input/attribute. The X component is fog, the Y component + * is the front/back-face flag. + */ + if (procType == TGSI_PROCESSOR_FRAGMENT) { + uint i; + for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) { + const struct tgsi_full_src_register *src = + &fullinst->FullSrcRegisters[i]; + if (src->SrcRegister.File == TGSI_FILE_INPUT) { + const int ind = src->SrcRegister.Index; + if (info->input_semantic_name[ind] == TGSI_SEMANTIC_FOG) { + if (src->SrcRegister.SwizzleX == TGSI_SWIZZLE_X) { + info->uses_fogcoord = TRUE; + } + else if (src->SrcRegister.SwizzleX == TGSI_SWIZZLE_Y) { + info->uses_frontfacing = TRUE; + } + } + } + } + } } break; case TGSI_TOKEN_TYPE_DECLARATION: { - struct tgsi_full_declaration *fulldecl + const struct tgsi_full_declaration *fulldecl = &parse.FullToken.FullDeclaration; uint file = fulldecl->Declaration.File; - uint i; - for (i = fulldecl->DeclarationRange.First; - i <= fulldecl->DeclarationRange.Last; - i++) { + uint reg; + for (reg = fulldecl->DeclarationRange.First; + reg <= fulldecl->DeclarationRange.Last; + reg++) { /* only first 32 regs will appear in this bitfield */ - info->file_mask[file] |= (1 << i); + info->file_mask[file] |= (1 << reg); info->file_count[file]++; info->file_max[file] = MAX2(info->file_max[file], (int)i); if (file == TGSI_FILE_INPUT) { - info->input_semantic_name[i] = (ubyte)fulldecl->Semantic.SemanticName; - info->input_semantic_index[i] = (ubyte)fulldecl->Semantic.SemanticIndex; + info->input_semantic_name[reg] = (ubyte)fulldecl->Semantic.SemanticName; + info->input_semantic_index[reg] = (ubyte)fulldecl->Semantic.SemanticIndex; info->num_inputs++; } if (file == TGSI_FILE_OUTPUT) { - info->output_semantic_name[i] = (ubyte)fulldecl->Semantic.SemanticName; - info->output_semantic_index[i] = (ubyte)fulldecl->Semantic.SemanticIndex; + info->output_semantic_name[reg] = (ubyte)fulldecl->Semantic.SemanticName; + info->output_semantic_index[reg] = (ubyte)fulldecl->Semantic.SemanticIndex; info->num_outputs++; } @@ -133,9 +157,6 @@ tgsi_scan_shader(const struct tgsi_token *tokens, } } - assert( info->file_max[TGSI_FILE_INPUT] + 1 == info->num_inputs ); - assert( info->file_max[TGSI_FILE_OUTPUT] + 1 == info->num_outputs ); - info->uses_kill = (info->opcode_count[TGSI_OPCODE_KIL] || info->opcode_count[TGSI_OPCODE_KILP]); diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.h b/src/gallium/auxiliary/tgsi/tgsi_scan.h index 5cb6efb3439..2c1a75bc812 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_scan.h +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.h @@ -41,7 +41,6 @@ struct tgsi_shader_info { uint num_tokens; - /* XXX eventually remove the corresponding fields from pipe_shader_state: */ ubyte num_inputs; ubyte num_outputs; ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; /**< TGSI_SEMANTIC_x */ @@ -59,6 +58,8 @@ struct tgsi_shader_info boolean writes_z; /**< does fragment shader write Z value? */ boolean uses_kill; /**< KIL or KILP instruction used? */ + boolean uses_fogcoord; /**< fragment shader uses fog coord? */ + boolean uses_frontfacing; /**< fragment shader uses front/back-face flag? */ };