From: Kenneth Graunke Date: Tue, 10 Nov 2015 09:53:33 +0000 (-0800) Subject: i965: Add INTEL_DEBUG=shader_time support for tessellation shaders. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=5b596f38785a11ad429e30b2237de2c8c59a451f;p=mesa.git i965: Add INTEL_DEBUG=shader_time support for tessellation shaders. Signed-off-by: Kenneth Graunke Reviewed-by: Tapani Pälli --- diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 4b2db61c758..8d6bc196401 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -523,6 +523,8 @@ struct brw_tracked_state { enum shader_time_shader_type { ST_NONE, ST_VS, + ST_TCS, + ST_TES, ST_GS, ST_FS8, ST_FS16, diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 2297fa69488..f137c8735fb 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -344,6 +344,8 @@ brw_report_shader_time(struct brw_context *brw) switch (type) { case ST_VS: + case ST_TCS: + case ST_TES: case ST_GS: case ST_FS8: case ST_FS16: @@ -370,6 +372,8 @@ brw_report_shader_time(struct brw_context *brw) switch (type) { case ST_VS: + case ST_TCS: + case ST_TES: case ST_GS: case ST_FS8: case ST_FS16: @@ -407,6 +411,12 @@ brw_report_shader_time(struct brw_context *brw) case ST_VS: stage = "vs"; break; + case ST_TCS: + stage = "tcs"; + break; + case ST_TES: + stage = "tes"; + break; case ST_GS: stage = "gs"; break; @@ -430,6 +440,8 @@ brw_report_shader_time(struct brw_context *brw) fprintf(stderr, "\n"); print_shader_time_line("total", "vs", 0, total_by_type[ST_VS], total); + print_shader_time_line("total", "tcs", 0, total_by_type[ST_TCS], total); + print_shader_time_line("total", "tes", 0, total_by_type[ST_TES], total); print_shader_time_line("total", "gs", 0, total_by_type[ST_GS], total); print_shader_time_line("total", "fs8", 0, total_by_type[ST_FS8], total); print_shader_time_line("total", "fs16", 0, total_by_type[ST_FS16], total);