From: Paul Berry Date: Wed, 27 Mar 2013 19:39:37 +0000 (-0700) Subject: i965: Make prim_to_hw_prim accessible outside brw_draw.c. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=5b5d10bcd353bf5bef1cd12f3a84625e56af3bb0;p=mesa.git i965: Make prim_to_hw_prim accessible outside brw_draw.c. We will need access to this array in order to configure the geometry shader. Reviewed-by: Ian Romanick Reviewed-by: Kenneth Graunke Reviewed-by: Matt Turner --- diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index fa7f3d6067c..60dab488450 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -1584,6 +1584,8 @@ gen7_emit_depth_stencil_hiz(struct brw_context *brw, uint32_t width, uint32_t height, uint32_t tile_x, uint32_t tile_y); +extern const GLuint prim_to_hw_prim[GL_POLYGON+1]; + #ifdef __cplusplus } #endif diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 424d39fb8c2..c7164acfb02 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -54,7 +54,7 @@ #define FILE_DEBUG_FLAG DEBUG_PRIMS -static GLuint prim_to_hw_prim[GL_POLYGON+1] = { +const GLuint prim_to_hw_prim[GL_POLYGON+1] = { _3DPRIM_POINTLIST, _3DPRIM_LINELIST, _3DPRIM_LINELOOP,