From: Kenneth Graunke Date: Mon, 22 May 2017 02:26:15 +0000 (-0700) Subject: nir: Make nir_lower_clip_vs optionally work with variables. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=5b682143da1a24f4c66279fb5c6f9deefcb8a986;p=mesa.git nir: Make nir_lower_clip_vs optionally work with variables. The way nir_lower_clip_vs() works with store_output intrinsics makes a ton of assumptions about the driver_location field. In i965 and iris, I'd rather do this lowering early and work with variables. v3d may want to switch to that as well, and ir3 could too, but I'm not sure exactly what would need updating. For now, handle both methods. Reviewed-by: Eric Anholt --- diff --git a/src/broadcom/compiler/vir.c b/src/broadcom/compiler/vir.c index 9a671c6c97f..a52205b1a2a 100644 --- a/src/broadcom/compiler/vir.c +++ b/src/broadcom/compiler/vir.c @@ -745,7 +745,8 @@ uint64_t *v3d_compile_vs(const struct v3d_compiler *compiler, NIR_PASS_V(c->s, nir_lower_clamp_color_outputs); if (key->base.ucp_enables) { - NIR_PASS_V(c->s, nir_lower_clip_vs, key->base.ucp_enables); + NIR_PASS_V(c->s, nir_lower_clip_vs, key->base.ucp_enables, + false); NIR_PASS_V(c->s, nir_lower_io_to_scalar, nir_var_shader_out); } diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 1dd605010f6..a292ec73e1e 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -3014,7 +3014,7 @@ bool nir_lower_tex(nir_shader *shader, bool nir_lower_idiv(nir_shader *shader); -bool nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables); +bool nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables, bool use_vars); bool nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables); bool nir_lower_clip_cull_distance_arrays(nir_shader *nir); diff --git a/src/compiler/nir/nir_lower_clip.c b/src/compiler/nir/nir_lower_clip.c index 496c39e1b6d..880d65c617b 100644 --- a/src/compiler/nir/nir_lower_clip.c +++ b/src/compiler/nir/nir_lower_clip.c @@ -152,9 +152,12 @@ find_output(nir_shader *shader, unsigned drvloc) /* ucp_enables is bitmask of enabled ucps. Actual ucp values are * passed in to shader via user_clip_plane system-values + * + * If use_vars is true, the pass will use variable loads and stores instead + * of working with store_output intrinsics. */ bool -nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables) +nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables, bool use_vars) { nir_function_impl *impl = nir_shader_get_entrypoint(shader); nir_ssa_def *clipdist[MAX_CLIP_PLANES]; @@ -196,17 +199,30 @@ nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables) /* if shader is already writing CLIPDIST, then * there should be no user-clip-planes to deal * with. + * + * We assume nir_remove_dead_variables has removed the clipdist + * variables if they're not written. */ return false; } } - if (clipvertex) - cv = find_output(shader, clipvertex->data.driver_location); - else if (position) - cv = find_output(shader, position->data.driver_location); - else - return false; + if (use_vars) { + cv = nir_load_var(&b, clipvertex ? clipvertex : position); + + if (clipvertex) { + exec_node_remove(&clipvertex->node); + clipvertex->data.mode = nir_var_global; + exec_list_push_tail(&shader->globals, &clipvertex->node); + } + } else { + if (clipvertex) + cv = find_output(shader, clipvertex->data.driver_location); + else if (position) + cv = find_output(shader, position->data.driver_location); + else + return false; + } /* insert CLIPDIST outputs: */ if (ucp_enables & 0x0f) @@ -228,10 +244,17 @@ nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables) } } - if (ucp_enables & 0x0f) - store_clipdist_output(&b, out[0], &clipdist[0]); - if (ucp_enables & 0xf0) - store_clipdist_output(&b, out[1], &clipdist[4]); + if (use_vars) { + if (ucp_enables & 0x0f) + nir_store_var(&b, out[0], nir_vec(&b, clipdist, 4), 0xf); + if (ucp_enables & 0xf0) + nir_store_var(&b, out[1], nir_vec(&b, &clipdist[4], 4), 0xf); + } else { + if (ucp_enables & 0x0f) + store_clipdist_output(&b, out[0], &clipdist[0]); + if (ucp_enables & 0xf0) + store_clipdist_output(&b, out[1], &clipdist[4]); + } nir_metadata_preserve(impl, nir_metadata_dominance); diff --git a/src/gallium/drivers/freedreno/ir3/ir3_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_nir.c index 63866ae4d01..7c2a8f83b62 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_nir.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_nir.c @@ -172,7 +172,7 @@ ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s, if (key) { if (s->info.stage == MESA_SHADER_VERTEX) { - OPT_V(s, nir_lower_clip_vs, key->ucp_enables); + OPT_V(s, nir_lower_clip_vs, key->ucp_enables, false); if (key->vclamp_color) OPT_V(s, nir_lower_clamp_color_outputs); } else if (s->info.stage == MESA_SHADER_FRAGMENT) { diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c index bc9bd76ae95..b98baca30cf 100644 --- a/src/gallium/drivers/vc4/vc4_program.c +++ b/src/gallium/drivers/vc4/vc4_program.c @@ -2363,7 +2363,8 @@ vc4_shader_ntq(struct vc4_context *vc4, enum qstage stage, if (stage == QSTAGE_FRAG) { NIR_PASS_V(c->s, nir_lower_clip_fs, c->key->ucp_enables); } else { - NIR_PASS_V(c->s, nir_lower_clip_vs, c->key->ucp_enables); + NIR_PASS_V(c->s, nir_lower_clip_vs, + c->key->ucp_enables, false); NIR_PASS_V(c->s, nir_lower_io_to_scalar, nir_var_shader_out); }