From: Jason Ekstrand Date: Sun, 5 Jun 2016 04:22:21 +0000 (-0700) Subject: isl/state: Use the layout for computing qpitch rather than dimensions X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=5d24e9cfa126971518be662e57021322ebf67a9a;p=mesa.git isl/state: Use the layout for computing qpitch rather than dimensions For depth/stencil 1-D textures on SKL, we want them layed out in the old format that has been used since gen4. In order for the surface state fill-out code to handle, this it needs to distinguish based on layout rather than just dimensionality. Reviewed-by: Chad Versace Cc: "12.0" --- diff --git a/src/intel/isl/isl_surface_state.c b/src/intel/isl/isl_surface_state.c index 25d5e6c8aab..b2ab46b9e08 100644 --- a/src/intel/isl/isl_surface_state.c +++ b/src/intel/isl/isl_surface_state.c @@ -149,27 +149,11 @@ get_image_alignment(const struct isl_surf *surf) static uint32_t get_qpitch(const struct isl_surf *surf) { - switch (surf->dim) { + switch (surf->dim_layout) { default: unreachable("Bad isl_surf_dim"); - case ISL_SURF_DIM_1D: - if (GEN_GEN >= 9) { - /* QPitch is usually expressed as rows of surface elements (where - * a surface element is an compression block or a single surface - * sample). Skylake 1D is an outlier. - * - * From the Skylake BSpec >> Memory Views >> Common Surface - * Formats >> Surface Layout and Tiling >> 1D Surfaces: - * - * Surface QPitch specifies the distance in pixels between array - * slices. - */ - return isl_surf_get_array_pitch_el(surf); - } else { - return isl_surf_get_array_pitch_el_rows(surf); - } - case ISL_SURF_DIM_2D: - case ISL_SURF_DIM_3D: + case ISL_DIM_LAYOUT_GEN4_2D: + case ISL_DIM_LAYOUT_GEN4_3D: if (GEN_GEN >= 9) { return isl_surf_get_array_pitch_el_rows(surf); } else { @@ -184,6 +168,18 @@ get_qpitch(const struct isl_surf *surf) */ return isl_surf_get_array_pitch_sa_rows(surf); } + case ISL_DIM_LAYOUT_GEN9_1D: + /* QPitch is usually expressed as rows of surface elements (where + * a surface element is an compression block or a single surface + * sample). Skylake 1D is an outlier. + * + * From the Skylake BSpec >> Memory Views >> Common Surface + * Formats >> Surface Layout and Tiling >> 1D Surfaces: + * + * Surface QPitch specifies the distance in pixels between array + * slices. + */ + return isl_surf_get_array_pitch_el(surf); } } #endif /* GEN_GEN >= 8 */