From: Marek Olšák Date: Thu, 31 Oct 2019 00:27:08 +0000 (-0400) Subject: glsl: encode array types better X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=5dde2aa8d976a76eda3102f34977c3a24631179d;p=mesa.git glsl: encode array types better Reviewed-by: Timothy Arceri --- diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp index 8ba6989f71a..ab3d3c97593 100644 --- a/src/compiler/glsl_types.cpp +++ b/src/compiler/glsl_types.cpp @@ -2590,6 +2590,11 @@ union packed_type { unsigned sampled_type:2; unsigned _pad:19; } sampler; + struct { + unsigned base_type:5; + unsigned length:13; + unsigned explicit_stride:14; + } array; }; void @@ -2649,9 +2654,16 @@ encode_type_to_blob(struct blob *blob, const glsl_type *type) case GLSL_TYPE_ATOMIC_UINT: break; case GLSL_TYPE_ARRAY: + encoded.array.length = MIN2(type->length, 0x1fff); + encoded.array.explicit_stride = MIN2(type->explicit_stride, 0x3fff); blob_write_uint32(blob, encoded.u32); - blob_write_uint32(blob, type->length); - blob_write_uint32(blob, type->explicit_stride); + /* If we don't have enough bits for length or explicit_stride, store it + * separately. + */ + if (encoded.array.length == 0x1fff) + blob_write_uint32(blob, type->length); + if (encoded.array.explicit_stride == 0x3fff) + blob_write_uint32(blob, type->explicit_stride); encode_type_to_blob(blob, type->fields.array); return; case GLSL_TYPE_STRUCT: @@ -2739,8 +2751,12 @@ decode_type_from_blob(struct blob_reader *blob) case GLSL_TYPE_ATOMIC_UINT: return glsl_type::atomic_uint_type; case GLSL_TYPE_ARRAY: { - unsigned length = blob_read_uint32(blob); - unsigned explicit_stride = blob_read_uint32(blob); + unsigned length = encoded.array.length; + if (length == 0x1fff) + length = blob_read_uint32(blob); + unsigned explicit_stride = encoded.array.explicit_stride; + if (explicit_stride == 0x3fff) + explicit_stride = blob_read_uint32(blob); return glsl_type::get_array_instance(decode_type_from_blob(blob), length, explicit_stride); }