From: Brian Date: Tue, 27 Nov 2007 17:27:55 +0000 (-0700) Subject: document GLSL float f/F suffix bug X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=5ef3a2c06d474891a667ef66ffd7aaa52af5fc04;p=mesa.git document GLSL float f/F suffix bug --- diff --git a/docs/shading.html b/docs/shading.html index 0e1a5e1a7bc..0a9f5f36f40 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -48,6 +48,7 @@ in Mesa:
  • The inverse trig functions asin(), acos(), and atan() are not implemented
  • The gl_Color and gl_SecondaryColor varying vars are interpolated without perspective correction +
  • Floating point literal suffixes 'f' and 'F' aren't allowed.