From: Keith Whitwell Date: Fri, 18 Apr 2008 23:27:12 +0000 (+0100) Subject: draw: remove dead data structures X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=6094e79f4e3350d123c7532b1c73faa60834a62d;p=mesa.git draw: remove dead data structures --- diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 9c3ae9bc0d9..6012bc155ef 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -83,16 +83,6 @@ struct draw_context *draw_create( void ) ASSIGN_4V( draw->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */ draw->nr_planes = 6; - /* Statically allocate maximum sized vertices for the cache - could be cleverer... - */ - { - char *tmp = align_malloc(VS_QUEUE_LENGTH * MAX_VERTEX_ALLOCATION, 16); - if (!tmp) - goto fail; - - draw->vs.vertex_cache = tmp; - } - /* these defaults are oriented toward the needs of softpipe */ draw->wide_point_threshold = 1000000.0; /* infinity */ draw->wide_line_threshold = 1.0; @@ -162,10 +152,6 @@ void draw_destroy( struct draw_context *draw ) align_free(draw->machine.Outputs); tgsi_exec_machine_free_data(&draw->machine); - - if (draw->vs.vertex_cache) - align_free( draw->vs.vertex_cache ); /* Frees all the vertices. */ - /* Not so fast -- we're just borrowing this at the moment. * if (draw->render) @@ -254,8 +240,6 @@ draw_set_vertex_buffers(struct draw_context *draw, { assert(count <= PIPE_MAX_ATTRIBS); - draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ ); - memcpy(draw->vertex_buffer, buffers, count * sizeof(buffers[0])); draw->nr_vertex_buffers = count; } @@ -268,8 +252,6 @@ draw_set_vertex_elements(struct draw_context *draw, { assert(count <= PIPE_MAX_ATTRIBS); - draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ ); - memcpy(draw->vertex_element, elements, count * sizeof(elements[0])); draw->nr_vertex_elements = count; } @@ -282,7 +264,6 @@ void draw_set_mapped_vertex_buffer(struct draw_context *draw, unsigned attr, const void *buffer) { - draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ ); draw->user.vbuffer[attr] = buffer; } @@ -291,7 +272,6 @@ void draw_set_mapped_constant_buffer(struct draw_context *draw, const void *buffer) { - draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ ); draw->user.constants = buffer; } diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 93add257a37..78265c64a66 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -195,9 +195,6 @@ struct draw_context /* Support prototype passthrough path: */ struct { - unsigned prim; /* XXX: to be removed */ - unsigned hw_vertex_size; /* XXX: to be removed */ - struct { struct draw_pt_middle_end *opt[PT_MAX_MIDDLE]; } middle; @@ -272,54 +269,6 @@ struct draw_context /** TGSI program interpreter runtime state */ struct tgsi_exec_machine machine; - /* Vertex fetch internal state - */ - struct { - const ubyte *src_ptr[PIPE_MAX_ATTRIBS]; - unsigned pitch[PIPE_MAX_ATTRIBS]; - fetch_func fetch[PIPE_MAX_ATTRIBS]; - unsigned nr_attrs; - full_fetch_func fetch_func; - pt_fetch_func pt_fetch; - } vertex_fetch; - - /* Post-tnl vertex cache: - */ - struct { - unsigned referenced; /**< bitfield */ - - struct { - unsigned in; /* client array element */ - unsigned out; /* index in vs queue/array */ - } idx[VCACHE_SIZE + VCACHE_OVERFLOW]; - - unsigned overflow; - - /** To find space in the vertex cache: */ - struct vertex_header *(*get_vertex)( struct draw_context *draw, - unsigned i ); - } vcache; - - /* Vertex shader queue: - */ - struct { - unsigned elts[VS_QUEUE_LENGTH]; /**< index into the user's vertex arrays */ - char *vertex_cache; - unsigned queue_nr; - unsigned post_nr; - } vs; - - /* Prim pipeline queue: - */ - struct { - /* Need to queue up primitives until their vertices have been - * transformed by a vs queue flush. - */ - struct prim_header queue[PRIM_QUEUE_LENGTH]; - unsigned queue_nr; - } pq; - - /* This (and the tgsi_exec_machine struct) probably need to be moved somewhere private. */ struct gallivm_cpu_engine *engine; @@ -372,9 +321,6 @@ boolean draw_pt_arrays( struct draw_context *draw, void draw_pt_reset_vertex_ids( struct draw_context *draw ); -#define DRAW_FLUSH_SHADER_QUEUE 0x1 /* sized not to overflow, never raised */ -#define DRAW_FLUSH_PRIM_QUEUE 0x2 -#define DRAW_FLUSH_VERTEX_CACHE 0x4 #define DRAW_FLUSH_STATE_CHANGE 0x8 #define DRAW_FLUSH_BACKEND 0x10 @@ -416,10 +362,5 @@ dot4(const float *a, const float *b) return result; } -static INLINE struct vertex_header * -draw_header_from_block(char *block, int size, int num) -{ - return (struct vertex_header*)(block + num * size); -} #endif /* DRAW_PRIVATE_H */