From: Ilia Mirkin Date: Sat, 29 Nov 2014 07:13:07 +0000 (-0500) Subject: freedreno/a3xx: don't use half precision shaders for int/float32 X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=618ff11457f477ce1d30ecfbcee469287760838b;p=mesa.git freedreno/a3xx: don't use half precision shaders for int/float32 Integer outputs end up getting mangled due to cov.f32f16, and float32 loses precision. Use full precision shaders in both of those cases. Signed-off-by: Ilia Mirkin --- diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_draw.c b/src/gallium/drivers/freedreno/a3xx/fd3_draw.c index ff6db58f783..2ae4cfbcbd9 100644 --- a/src/gallium/drivers/freedreno/a3xx/fd3_draw.c +++ b/src/gallium/drivers/freedreno/a3xx/fd3_draw.c @@ -220,6 +220,8 @@ fd3_clear(struct fd_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) { struct fd3_context *fd3_ctx = fd3_context(ctx); + struct pipe_framebuffer_state *pfb = &ctx->framebuffer; + enum pipe_format format = pipe_surface_format(pfb->cbufs[0]); struct fd_ringbuffer *ring = ctx->ring; unsigned dirty = ctx->dirty; unsigned ce, i; @@ -227,8 +229,9 @@ fd3_clear(struct fd_context *ctx, unsigned buffers, .vtx = &fd3_ctx->solid_vbuf_state, .prog = &ctx->solid_prog, .key = { - .half_precision = true, + .half_precision = fd3_half_precision(format), }, + .format = format, }; dirty &= FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR; diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_format.h b/src/gallium/drivers/freedreno/a3xx/fd3_format.h index ebd67959c7b..043454e2733 100644 --- a/src/gallium/drivers/freedreno/a3xx/fd3_format.h +++ b/src/gallium/drivers/freedreno/a3xx/fd3_format.h @@ -25,6 +25,7 @@ #ifndef FD3_FORMAT_H_ #define FD3_FORMAT_H_ +#include "util/u_format.h" #include "freedreno_util.h" #include "a3xx.xml.h" @@ -39,4 +40,21 @@ enum a3xx_color_swap fd3_pipe2swap(enum pipe_format format); uint32_t fd3_tex_swiz(enum pipe_format format, unsigned swizzle_r, unsigned swizzle_g, unsigned swizzle_b, unsigned swizzle_a); +static INLINE bool +fd3_half_precision(enum pipe_format format) +{ + /* colors are provided in consts, which go through cov.f32f16, which will + * break these values + */ + if (util_format_is_pure_integer(format)) + return false; + + /* avoid losing precision on 32-bit float formats */ + if (util_format_is_float(format) && + util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) == 32) + return false; + + return true; +} + #endif /* FD3_FORMAT_H_ */ diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_gmem.c b/src/gallium/drivers/freedreno/a3xx/fd3_gmem.c index dae0b113635..8edfb8b46d1 100644 --- a/src/gallium/drivers/freedreno/a3xx/fd3_gmem.c +++ b/src/gallium/drivers/freedreno/a3xx/fd3_gmem.c @@ -43,12 +43,6 @@ #include "fd3_format.h" #include "fd3_zsa.h" -static const struct ir3_shader_key key = { - // XXX should set this based on render target format! We don't - // want half_precision if float32 render target!!! - .half_precision = true, -}; - static void emit_mrt(struct fd_ringbuffer *ring, unsigned nr_bufs, struct pipe_surface **bufs, uint32_t *bases, uint32_t bin_w) @@ -161,7 +155,9 @@ emit_binning_workaround(struct fd_context *ctx) struct fd3_emit emit = { .vtx = &fd3_ctx->solid_vbuf_state, .prog = &ctx->solid_prog, - .key = key, + .key = { + .half_precision = true, + }, }; OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 2); @@ -336,10 +332,14 @@ fd3_emit_tile_gmem2mem(struct fd_context *ctx, struct fd_tile *tile) struct fd3_context *fd3_ctx = fd3_context(ctx); struct fd_ringbuffer *ring = ctx->ring; struct pipe_framebuffer_state *pfb = &ctx->framebuffer; + enum pipe_format format = pipe_surface_format(pfb->cbufs[0]); struct fd3_emit emit = { .vtx = &fd3_ctx->solid_vbuf_state, .prog = &ctx->solid_prog, - .key = key, + .key = { + .half_precision = fd3_half_precision(format), + }, + .format = format, }; OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1); @@ -458,10 +458,14 @@ fd3_emit_tile_mem2gmem(struct fd_context *ctx, struct fd_tile *tile) struct fd_gmem_stateobj *gmem = &ctx->gmem; struct fd_ringbuffer *ring = ctx->ring; struct pipe_framebuffer_state *pfb = &ctx->framebuffer; + enum pipe_format format = pipe_surface_format(pfb->cbufs[0]); struct fd3_emit emit = { .vtx = &fd3_ctx->blit_vbuf_state, .prog = &ctx->blit_prog, - .key = key, + .key = { + .half_precision = fd3_half_precision(format), + }, + .format = format, }; float x0, y0, x1, y1; unsigned bin_w = tile->bin_w;