From: Marek Olšák Date: Thu, 23 Mar 2017 23:38:15 +0000 (+0100) Subject: radeonsi: don't crash on compute shader compile failure X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=61926733f979dc397e9011878e478fcb75aaa7cb;p=mesa.git radeonsi: don't crash on compute shader compile failure Reviewed-by: Samuel Pitoiset Reviewed-by: Nicolai Hähnle --- diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c index 19a9189e739..46476b68beb 100644 --- a/src/gallium/drivers/radeonsi/si_compute.c +++ b/src/gallium/drivers/radeonsi/si_compute.c @@ -746,9 +746,13 @@ static void si_launch_grid( sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH; - if (program->ir_type == PIPE_SHADER_IR_TGSI) + if (program->ir_type == PIPE_SHADER_IR_TGSI) { util_queue_fence_wait(&program->ready); + if (program->shader.compilation_failed) + return; + } + si_decompress_compute_textures(sctx); /* Add buffer sizes for memory checking in need_cs_space. */