From: Jason Ekstrand Date: Sat, 4 Jun 2016 06:25:19 +0000 (-0700) Subject: i965/blorp/gen8: Use the correct max level and layer in emit_surface_states X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=620f81d2edb20ffd9803ee318f60845441459fac;p=mesa.git i965/blorp/gen8: Use the correct max level and layer in emit_surface_states We were adding in the base which is wrong because the values given in the miptree are relative to zero and not the base layer/level. Reviewed-by: Chad Versace Reviewed-by: Topi Pohjolainen Cc: "11.1 11.2 12.0" --- diff --git a/src/mesa/drivers/dri/i965/gen8_blorp.c b/src/mesa/drivers/dri/i965/gen8_blorp.c index a9a400d9066..fcf5a539073 100644 --- a/src/mesa/drivers/dri/i965/gen8_blorp.c +++ b/src/mesa/drivers/dri/i965/gen8_blorp.c @@ -627,13 +627,12 @@ gen8_blorp_emit_surface_states(struct brw_context *brw, mt->target == GL_TEXTURE_CUBE_MAP; const unsigned depth = (is_cube ? 6 : 1) * mt->logical_depth0; const GLenum target = is_cube ? GL_TEXTURE_2D_ARRAY : mt->target; - const unsigned max_level = surface->level + mt->last_level + 1; const unsigned layer = mt->target != GL_TEXTURE_3D ? surface->layer / layer_divider : 0; brw->vtbl.emit_texture_surface_state(brw, mt, target, - layer, layer + depth, - surface->level, max_level, + layer, depth, + surface->level, mt->last_level + 1, surface->brw_surfaceformat, surface->swizzle, &wm_surf_offset_texture,