From: Jason Ekstrand Date: Wed, 20 Apr 2016 04:18:56 +0000 (-0700) Subject: anv/apply_dynamic_offsets: fixup for nir_foreach_block() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=621cbc0c147f67ef64255c180b84df82c692448c;p=mesa.git anv/apply_dynamic_offsets: fixup for nir_foreach_block() Signed-off-by: Jason Ekstrand --- diff --git a/src/intel/vulkan/anv_nir_apply_dynamic_offsets.c b/src/intel/vulkan/anv_nir_apply_dynamic_offsets.c index 915a46dec6b..996eba1c4ac 100644 --- a/src/intel/vulkan/anv_nir_apply_dynamic_offsets.c +++ b/src/intel/vulkan/anv_nir_apply_dynamic_offsets.c @@ -24,23 +24,13 @@ #include "anv_nir.h" #include "nir/nir_builder.h" -struct apply_dynamic_offsets_state { - nir_shader *shader; - nir_builder builder; - - const struct anv_pipeline_layout *layout; - - uint32_t indices_start; -}; - -static bool -apply_dynamic_offsets_block(nir_block *block, void *void_state) +static void +apply_dynamic_offsets_block(nir_block *block, nir_builder *b, + const struct anv_pipeline_layout *layout, + uint32_t indices_start) { - struct apply_dynamic_offsets_state *state = void_state; struct anv_descriptor_set_layout *set_layout; - nir_builder *b = &state->builder; - nir_foreach_instr_safe(block, instr) { if (instr->type != nir_instr_type_intrinsic) continue; @@ -68,21 +58,21 @@ apply_dynamic_offsets_block(nir_block *block, void *void_state) unsigned set = res_intrin->const_index[0]; unsigned binding = res_intrin->const_index[1]; - set_layout = state->layout->set[set].layout; + set_layout = layout->set[set].layout; if (set_layout->binding[binding].dynamic_offset_index < 0) continue; b->cursor = nir_before_instr(&intrin->instr); /* First, we need to generate the uniform load for the buffer offset */ - uint32_t index = state->layout->set[set].dynamic_offset_start + + uint32_t index = layout->set[set].dynamic_offset_start + set_layout->binding[binding].dynamic_offset_index; uint32_t array_size = set_layout->binding[binding].array_size; nir_intrinsic_instr *offset_load = - nir_intrinsic_instr_create(state->shader, nir_intrinsic_load_uniform); + nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_uniform); offset_load->num_components = 2; - nir_intrinsic_set_base(offset_load, state->indices_start + index * 8); + nir_intrinsic_set_base(offset_load, indices_start + index * 8); nir_intrinsic_set_range(offset_load, array_size * 8); offset_load->src[0] = nir_src_for_ssa(nir_imul(b, res_intrin->src[0].ssa, nir_imm_int(b, 8))); @@ -136,8 +126,6 @@ apply_dynamic_offsets_block(nir_block *block, void *void_state) nir_instr_insert_after_cf(&if_stmt->cf_node, &phi->instr); } } - - return true; } void @@ -145,23 +133,24 @@ anv_nir_apply_dynamic_offsets(struct anv_pipeline *pipeline, nir_shader *shader, struct brw_stage_prog_data *prog_data) { - struct apply_dynamic_offsets_state state = { - .shader = shader, - .layout = pipeline->layout, - .indices_start = shader->num_uniforms, - }; - - if (!state.layout || !state.layout->stage[shader->stage].has_dynamic_offsets) + const struct anv_pipeline_layout *layout = pipeline->layout; + if (!layout || !layout->stage[shader->stage].has_dynamic_offsets) return; nir_foreach_function(shader, function) { - if (function->impl) { - nir_builder_init(&state.builder, function->impl); - nir_foreach_block_call(function->impl, apply_dynamic_offsets_block, - &state); - nir_metadata_preserve(function->impl, nir_metadata_block_index | - nir_metadata_dominance); + if (!function->impl) + continue; + + nir_builder builder; + nir_builder_init(&builder, function->impl); + + nir_foreach_block(block, function->impl) { + apply_dynamic_offsets_block(block, &builder, pipeline->layout, + shader->num_uniforms); } + + nir_metadata_preserve(function->impl, nir_metadata_block_index | + nir_metadata_dominance); } struct anv_push_constants *null_data = NULL;