From: Brian Paul Date: Fri, 25 Jul 2008 20:48:36 +0000 (-0600) Subject: mesa: glsl: re-order some constructors X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=6225e51a73a51fa46d839a429f254d7786b1fd18;p=mesa.git mesa: glsl: re-order some constructors --- diff --git a/src/mesa/shader/slang/library/slang_core.gc b/src/mesa/shader/slang/library/slang_core.gc index 2c3a5a6c452..1f579970518 100644 --- a/src/mesa/shader/slang/library/slang_core.gc +++ b/src/mesa/shader/slang/library/slang_core.gc @@ -110,6 +110,16 @@ int __constructor(const float f) __asm float_to_int __retVal, f; } +int __constructor(const bool b) +{ + __retVal = b; +} + +int __constructor(const int i) +{ + __retVal = i; +} + bool __constructor(const int i) { const float zero = 0.0; @@ -122,12 +132,7 @@ bool __constructor(const float f) __asm vec4_sne __retVal, f, zero; } -int __constructor(const bool b) -{ - __retVal = b; -} - -float __constructor(const bool b) +bool __constructor(const bool b) { __retVal = b; } @@ -137,16 +142,11 @@ float __constructor(const int i) __asm int_to_float __retVal, i; } -bool __constructor(const bool b) +float __constructor(const bool b) { __retVal = b; } -int __constructor(const int i) -{ - __retVal = i; -} - float __constructor(const float f) { __retVal = f;