From: Marek Olšák Date: Mon, 15 Apr 2013 01:40:06 +0000 (+0200) Subject: mesa: don't flush vertices and don't flag _NEW_DEPTH in ClearDepth X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=629813d9de4a5fc494f8ab172a27240960628780;p=mesa.git mesa: don't flush vertices and don't flag _NEW_DEPTH in ClearDepth Reviewed-by: Brian Paul Reviewed-by: Eric Anholt --- diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c index 8aec94a2d30..ad19834e195 100644 --- a/src/mesa/main/depth.c +++ b/src/mesa/main/depth.c @@ -46,13 +46,7 @@ _mesa_ClearDepth( GLclampd depth ) if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glClearDepth(%f)\n", depth); - depth = CLAMP( depth, 0.0, 1.0 ); - - if (ctx->Depth.Clear == depth) - return; - - FLUSH_VERTICES(ctx, _NEW_DEPTH); - ctx->Depth.Clear = depth; + ctx->Depth.Clear = CLAMP( depth, 0.0, 1.0 ); }