From: Brian Paul Date: Mon, 20 Feb 2012 18:07:01 +0000 (-0700) Subject: mesa: remove last of MAX_WIDTH, MAX_HEIGHT X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=630ab0d27ba693602205479ea481c5b2a9e26346;p=mesa.git mesa: remove last of MAX_WIDTH, MAX_HEIGHT Define new MAX_VIEWPORT_WIDTH/HEIGHT and MAX_RENDERBUFFER_SIZE values instead. --- diff --git a/src/mesa/drivers/dri/i915/intel_decode.c b/src/mesa/drivers/dri/i915/intel_decode.c deleted file mode 120000 index f671b6cbb13..00000000000 --- a/src/mesa/drivers/dri/i915/intel_decode.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_decode.c \ No newline at end of file diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 6286fe011d3..c70cc1818a5 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -136,15 +136,9 @@ #define MAX_TEXTURE_UNITS ((MAX_TEXTURE_COORD_UNITS > MAX_TEXTURE_IMAGE_UNITS) ? MAX_TEXTURE_COORD_UNITS : MAX_TEXTURE_IMAGE_UNITS) -/** - * Maximum viewport/image size. Must accomodate all texture sizes too. - */ -#ifndef MAX_WIDTH -# define MAX_WIDTH 16384 -#endif -#ifndef MAX_HEIGHT -# define MAX_HEIGHT 16384 -#endif +/** Maximum viewport size */ +#define MAX_VIEWPORT_WIDTH 16384 +#define MAX_VIEWPORT_HEIGHT 16384 /** Maxmimum size for CVA. May be overridden by the drivers. */ #define MAX_ARRAY_LOCK_SIZE 3000 @@ -248,6 +242,7 @@ /** For GL_EXT_framebuffer_object */ /*@{*/ #define MAX_COLOR_ATTACHMENTS 8 +#define MAX_RENDERBUFFER_SIZE 16384 /*@}*/ /** For GL_ATI_envmap_bump - support bump mapping on first 8 units */ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index adee2faa1bb..555489343e3 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -586,8 +586,8 @@ _mesa_init_constants(struct gl_context *ctx) ctx->Const.MaxLights = MAX_LIGHTS; ctx->Const.MaxShininess = 128.0; ctx->Const.MaxSpotExponent = 128.0; - ctx->Const.MaxViewportWidth = MAX_WIDTH; - ctx->Const.MaxViewportHeight = MAX_HEIGHT; + ctx->Const.MaxViewportWidth = MAX_VIEWPORT_WIDTH; + ctx->Const.MaxViewportHeight = MAX_VIEWPORT_HEIGHT; #if FEATURE_ARB_vertex_program init_program_limits(GL_VERTEX_PROGRAM_ARB, &ctx->Const.VertexProgram); #endif @@ -608,7 +608,7 @@ _mesa_init_constants(struct gl_context *ctx) #if FEATURE_EXT_framebuffer_object ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS; - ctx->Const.MaxRenderbufferSize = MAX_WIDTH; + ctx->Const.MaxRenderbufferSize = MAX_RENDERBUFFER_SIZE; #endif #if FEATURE_ARB_vertex_shader