From: Siavash Eliasi Date: Thu, 28 Nov 2013 17:44:31 +0000 (+0330) Subject: llvmpipe: Use alignment of 64 instead of 16 for buffer allocation X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=6317664de0a31dd5af796fbbd61656f44c1b13ce;p=mesa.git llvmpipe: Use alignment of 64 instead of 16 for buffer allocation v2: Changed allocation alignment of llvmpipe_displaytarget_layout. Reviewed-by: Ian Romanick --- diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index fe7b9a2bf59..f60118135d9 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -200,7 +200,7 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, lpr->base.bind, lpr->base.format, width, height, - 16, + 64, &lpr->row_stride[0] ); if (lpr->dt == NULL) @@ -261,7 +261,7 @@ llvmpipe_resource_create(struct pipe_screen *_screen, * read/write always LP_RASTER_BLOCK_SIZE pixels, but the element * offset doesn't need to be aligned to LP_RASTER_BLOCK_SIZE. */ - lpr->data = align_malloc(bytes + (LP_RASTER_BLOCK_SIZE - 1) * 4 * sizeof(float), 16); + lpr->data = align_malloc(bytes + (LP_RASTER_BLOCK_SIZE - 1) * 4 * sizeof(float), 64); /* * buffers don't really have stride but it's probably safer * (for code doing same calculations for buffers and textures) @@ -746,7 +746,7 @@ llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr, static void alloc_image_data(struct llvmpipe_resource *lpr) { - uint alignment = MAX2(16, util_cpu_caps.cacheline); + uint alignment = MAX2(64, util_cpu_caps.cacheline); uint level; uint offset = 0;