From: Daniel Vetter Date: Thu, 10 Mar 2011 22:04:10 +0000 (+0100) Subject: i915g: implement hw clear X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=6358e6371b31671acbfa7c00336673f62ee928c5;p=mesa.git i915g: implement hw clear Benefits: - spares us a relocation. - needed for zone rendering (if that ever happens). - just awesome. v2: Rename the debug option. Completely disabling the blitter is required for Y tiling to work, so this option will cover other code paths in the future. v3: Implement suggestions by Jakob Bornecrantz. Signed-off-by: Daniel Vetter --- diff --git a/src/gallium/drivers/i915/i915_batch.h b/src/gallium/drivers/i915/i915_batch.h index 039c8713570..ce2691b2fd7 100644 --- a/src/gallium/drivers/i915/i915_batch.h +++ b/src/gallium/drivers/i915/i915_batch.h @@ -37,6 +37,9 @@ #define OUT_BATCH(dword) \ i915_winsys_batchbuffer_dword(i915->batch, dword) +#define OUT_BATCH_F(f) \ + i915_winsys_batchbuffer_float(i915->batch, f) + #define OUT_RELOC(buf, usage, offset) \ i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset, false) diff --git a/src/gallium/drivers/i915/i915_batchbuffer.h b/src/gallium/drivers/i915/i915_batchbuffer.h index 9df82272604..78554034781 100644 --- a/src/gallium/drivers/i915/i915_batchbuffer.h +++ b/src/gallium/drivers/i915/i915_batchbuffer.h @@ -54,6 +54,16 @@ i915_winsys_batchbuffer_dword_unchecked(struct i915_winsys_batchbuffer *batch, batch->ptr += 4; } +static INLINE void +i915_winsys_batchbuffer_float(struct i915_winsys_batchbuffer *batch, + float f) +{ + union { float f; unsigned int ui; } uif; + uif.f = f; + assert (i915_winsys_batchbuffer_space(batch) >= 4); + i915_winsys_batchbuffer_dword_unchecked(batch, uif.ui); +} + static INLINE void i915_winsys_batchbuffer_dword(struct i915_winsys_batchbuffer *batch, unsigned dword) diff --git a/src/gallium/drivers/i915/i915_clear.c b/src/gallium/drivers/i915/i915_clear.c index 6d824a507aa..b5d6d8a01a3 100644 --- a/src/gallium/drivers/i915/i915_clear.c +++ b/src/gallium/drivers/i915/i915_clear.c @@ -31,17 +31,118 @@ #include "util/u_clear.h" +#include "util/u_format.h" +#include "util/u_pack_color.h" #include "i915_context.h" +#include "i915_screen.h" +#include "i915_reg.h" +#include "i915_batch.h" +#include "i915_resource.h" +#include "i915_state.h" +static void +i915_clear_emit(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil, + unsigned destx, unsigned desty, unsigned width, unsigned height) +{ + struct i915_context *i915 = i915_context(pipe); + uint32_t clear_params, clear_color, clear_depth, clear_stencil, + clear_color8888, packed_z_stencil; + union util_color u_color; + float f_depth = depth; + struct i915_texture *cbuf_tex, *depth_tex; + + cbuf_tex = depth_tex = NULL; + clear_params = 0; + + if (buffers & PIPE_CLEAR_COLOR) { + struct pipe_surface *cbuf = i915->framebuffer.cbufs[0]; + + clear_params |= CLEARPARAM_WRITE_COLOR; + cbuf_tex = i915_texture(cbuf->texture); + util_pack_color(rgba, cbuf->format, &u_color); + if (util_format_get_blocksize(cbuf_tex->b.b.format) == 4) + clear_color = u_color.ui; + else + clear_color = (u_color.ui & 0xffff) | (u_color.ui << 16); + + util_pack_color(rgba, PIPE_FORMAT_B8G8R8A8_UNORM, &u_color); + clear_color8888 = u_color.ui; + } else + clear_color = clear_color8888 = 0; + + clear_depth = clear_stencil = 0; + if (buffers & PIPE_CLEAR_DEPTH) { + struct pipe_surface *zbuf = i915->framebuffer.zsbuf; + + clear_params |= CLEARPARAM_WRITE_DEPTH; + depth_tex = i915_texture(zbuf->texture); + packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil); + + if (util_format_get_blocksize(depth_tex->b.b.format) == 4) { + /* Avoid read-modify-write if there's no stencil. */ + if (buffers & PIPE_CLEAR_STENCIL + || depth_tex->b.b.format != PIPE_FORMAT_Z24_UNORM_S8_USCALED) { + clear_params |= CLEARPARAM_WRITE_STENCIL; + clear_stencil = packed_z_stencil & 0xff; + clear_depth = packed_z_stencil; + } else + clear_depth = packed_z_stencil & 0xffffff00; + } else { + clear_depth = (clear_depth & 0xffff) | (clear_depth << 16); + } + } + + if (i915->hardware_dirty) + i915_emit_hardware_state(i915); + + if (!BEGIN_BATCH(7 + 7)) { + FLUSH_BATCH(NULL); + + i915_emit_hardware_state(i915); + i915->vbo_flushed = 1; + + assert(BEGIN_BATCH(7 + 7)); + } + + OUT_BATCH(_3DSTATE_CLEAR_PARAMETERS); + OUT_BATCH(clear_params | CLEARPARAM_CLEAR_RECT); + OUT_BATCH(clear_color); + OUT_BATCH(clear_depth); + OUT_BATCH(clear_color8888); + OUT_BATCH_F(f_depth); + OUT_BATCH(clear_stencil); + + OUT_BATCH(_3DPRIMITIVE | PRIM3D_CLEAR_RECT | 5); + OUT_BATCH_F(destx + width); + OUT_BATCH_F(desty + height); + OUT_BATCH_F(destx); + OUT_BATCH_F(desty + height); + OUT_BATCH_F(destx); + OUT_BATCH_F(desty); +} /** * Clear the given buffers to the specified values. * No masking, no scissor (clear entire buffer). */ void -i915_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, - double depth, unsigned stencil) +i915_clear_blitter(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil) { util_clear(pipe, &i915_context(pipe)->framebuffer, buffers, rgba, depth, stencil); } + +void +i915_clear_render(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil) +{ + struct i915_context *i915 = i915_context(pipe); + + if (i915->dirty) + i915_update_derived(i915); + + i915_clear_emit(pipe, buffers, rgba, depth, stencil, + 0, 0, i915->current.fb_width, i915->current.fb_height); +} diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c index 84c8cb54436..0af62a34651 100644 --- a/src/gallium/drivers/i915/i915_context.c +++ b/src/gallium/drivers/i915/i915_context.c @@ -137,7 +137,10 @@ i915_create_context(struct pipe_screen *screen, void *priv) i915->base.destroy = i915_destroy; - i915->base.clear = i915_clear; + if (i915_screen(screen)->debug.use_blitter) + i915->base.clear = i915_clear_blitter; + else + i915->base.clear = i915_clear_render; i915->base.draw_vbo = i915_draw_vbo; diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h index 1da637d068e..ed3fb4796b3 100644 --- a/src/gallium/drivers/i915/i915_context.h +++ b/src/gallium/drivers/i915/i915_context.h @@ -158,6 +158,8 @@ struct i915_state unsigned dst_buf_vars; uint32_t draw_offset; uint32_t draw_size; + /* for clears */ + uint16_t fb_height, fb_width; unsigned id; /* track lost context events */ }; @@ -326,8 +328,10 @@ void i915_emit_hardware_state(struct i915_context *i915 ); /*********************************************************************** * i915_clear.c: */ -void i915_clear( struct pipe_context *pipe, unsigned buffers, const float *rgba, - double depth, unsigned stencil); +void i915_clear_blitter(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil); +void i915_clear_render(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil); /*********************************************************************** diff --git a/src/gallium/drivers/i915/i915_debug.c b/src/gallium/drivers/i915/i915_debug.c index 1713bf131f2..c4eed473e90 100644 --- a/src/gallium/drivers/i915/i915_debug.c +++ b/src/gallium/drivers/i915/i915_debug.c @@ -46,17 +46,18 @@ static const struct debug_named_value debug_options[] = { }; unsigned i915_debug = 0; -boolean i915_tiling = TRUE; DEBUG_GET_ONCE_FLAGS_OPTION(i915_debug, "I915_DEBUG", debug_options, 0) DEBUG_GET_ONCE_BOOL_OPTION(i915_no_tiling, "I915_NO_TILING", FALSE) DEBUG_GET_ONCE_BOOL_OPTION(i915_lie, "I915_LIE", FALSE) +DEBUG_GET_ONCE_BOOL_OPTION(i915_use_blitter, "I915_USE_BLITTER", FALSE) void i915_debug_init(struct i915_screen *is) { i915_debug = debug_get_option_i915_debug(); is->debug.tiling = !debug_get_option_i915_no_tiling(); is->debug.lie = debug_get_option_i915_lie(); + is->debug.use_blitter = debug_get_option_i915_use_blitter(); } diff --git a/src/gallium/drivers/i915/i915_screen.h b/src/gallium/drivers/i915/i915_screen.h index 60f0e2971e0..cfc585b5350 100644 --- a/src/gallium/drivers/i915/i915_screen.h +++ b/src/gallium/drivers/i915/i915_screen.h @@ -49,6 +49,7 @@ struct i915_screen struct { boolean tiling; boolean lie; + boolean use_blitter; } debug; }; diff --git a/src/gallium/drivers/i915/i915_state_static.c b/src/gallium/drivers/i915/i915_state_static.c index 20cd23f8f73..fbbcf94fd14 100644 --- a/src/gallium/drivers/i915/i915_state_static.c +++ b/src/gallium/drivers/i915/i915_state_static.c @@ -167,6 +167,8 @@ static void update_framebuffer(struct i915_context *i915) i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH); } i915->current.draw_size = (w - 1 + x) | ((h - 1 + y) << 16); + i915->current.fb_height = h; + i915->current.fb_width = w; i915->hardware_dirty |= I915_HW_STATIC;