From: Roland Scheidegger Date: Sat, 1 Mar 2008 01:56:08 +0000 (+0100) Subject: state.depth.range alpha value should be 1, not 0 (bug #14733) X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=642d5ee8c51cdbab2b498c3413f29023f8ece929;p=mesa.git state.depth.range alpha value should be 1, not 0 (bug #14733) --- diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index c5dda018613..da0bb85f16f 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -349,7 +349,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], value[0] = ctx->Viewport.Near; /* near */ value[1] = ctx->Viewport.Far; /* far */ value[2] = ctx->Viewport.Far - ctx->Viewport.Near; /* far - near */ - value[3] = 0; + value[3] = 1.0; return; case STATE_FRAGMENT_PROGRAM: {