From: Brian Paul Date: Mon, 16 Feb 2004 16:44:40 +0000 (+0000) Subject: remove incorrect negation in fog coord computation X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=64d6ddabaa99dfd376997421d686b39adc6fd4a3;p=mesa.git remove incorrect negation in fog coord computation --- diff --git a/progs/tests/fogcoord.c b/progs/tests/fogcoord.c index e5a24d865ae..89355742aad 100644 --- a/progs/tests/fogcoord.c +++ b/progs/tests/fogcoord.c @@ -22,7 +22,8 @@ static void Display( void ) glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); for (t = 0.0; t <= 1.0; t += 0.25) { - GLfloat f = -(Near + t * (Far - Near)); + GLfloat f = Near + t * (Far - Near); + printf("glFogCoord(%4.1f)\n", f); glFogCoordfEXT(f); glPushMatrix(); @@ -69,6 +70,8 @@ static void Key( unsigned char key, int x, int y ) static void Init( void ) { + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); /* setup lighting, etc */ if (!glutExtensionSupported("GL_EXT_fog_coord")) { printf("Sorry, this program requires GL_EXT_fog_coord\n");