From: Dave Airlie
Date: Thu, 4 Feb 2016 07:38:54 +0000 (+1000)
Subject: st/mesa: enable AoA for gallium drivers reporting GLSL 1.30
X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=6502b3f60e193b314bd20261a8290709a4a56674;p=mesa.git
st/mesa: enable AoA for gallium drivers reporting GLSL 1.30
Acked-by: Ilia Mirkin
Reviewed-by: Timothy Arceri
Signed-off-by: Dave Airlie
---
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 257fc73225c..e2aa52cc388 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -149,7 +149,7 @@ GL 4.2, GLSL 4.20:
GL 4.3, GLSL 4.30:
- GL_ARB_arrays_of_arrays DONE (i965)
+ GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
GL_ARB_clear_buffer_object DONE (all drivers)
GL_ARB_compute_shader DONE (i965)
@@ -209,7 +209,7 @@ GL 4.5, GLSL 4.50:
These are the extensions cherry-picked to make GLES 3.1
GLES3.1, GLSL ES 3.1
- GL_ARB_arrays_of_arrays DONE (i965)
+ GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
GL_ARB_compute_shader DONE (i965)
GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
diff --git a/docs/relnotes/11.2.0.html b/docs/relnotes/11.2.0.html
index 0d92ed41ee8..069eca2b70c 100644
--- a/docs/relnotes/11.2.0.html
+++ b/docs/relnotes/11.2.0.html
@@ -44,6 +44,7 @@ Note: some of the new features are only available with certain drivers.
+- GL_ARB_arrays_of_arrays on all gallium drivers that provide GLSL 1.30
- GL_ARB_base_instance on freedreno/a4xx
- GL_ARB_compute_shader on i965
- GL_ARB_copy_image on r600
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index f25bd742f79..feabe6290eb 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -808,6 +808,7 @@ void st_init_extensions(struct pipe_screen *screen,
}
extensions->EXT_shader_integer_mix = GL_TRUE;
+ extensions->ARB_arrays_of_arrays = GL_TRUE;
} else {
/* Optional integer support for GLSL 1.2. */
if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,